Brian Paul wrote: > Keith Whitwell wrote: >> This is getting close to ready to merge, so please take a look if you're >> interested in the software rasterizers. >> >> Heads up that I've had to do some work on the cell driver in the >> gallium-sw-api-2 branch to migrate it to the new shared sw_winsys >> implementation. Unfortunately I don't have the cell SDK installed, so I >> can't even compile-test the changes. >> >> Hopefully someone out there who cares about cell can take a look, but I >> don't want to hold up merging this branch if nobody jumps on it. > > My PS3 is still going- I'll look into it.
OK, it compiles but it doesn't run at all. The SPUs immediately crash because of invalid commands in the batch buffers. I suspect there's other breakage in texture handing and displaying of display targets. I don't have time to fix this so I guess cell will stay broken for a while. -Brian ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev