Hi all,

I have been a little bit out of the loop on the mesa side, thus now i am
having a bunch of questions relating to gallium, apologies if i am asking
for obvious thing.

First in tgsi compiler there is a Dimension field (struct tgsi_dimension)
that i don't understand, it seems all driver are ignoring it, from quick
glimpse to tgsi code it's for 2d array addressing, but i think glsl only
talks about 1d array. What are the exepction for this field ? Should
driver care ?

What is the indirect boolean for in src or dst operand of an instruction ?
What is the GLSL equivalent of it.

Also i think GLSL state that the sampler information should be defined
at shader build time but the TGSI doesn't seems to provide those, for
r600 i need to have a shader rewritting because of this (it's not big
and i don't mind much and i also can avoid rewritting by checking if
there is a change in the bound sampler).

A more practical question are what are the gallium branches likely to be
merge in the next few weeks ? I will likely have r600g driver in good
shape enough in the next few weeks to consider merging it with master
but i would like first to port it to the lastest gallium change before
merging it so i don't put the burden on people working on those
branches.

What are the plan to expand TGSI to support new shader feature ? (double
precision op, ...)


Thanks to who ever can shed some light on those question for me :)

Cheers,
Jerome

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