On 22.03.2010 17:46, Luca Barbieri wrote: > The code was half converted, resulting in texturing being totally > broken. > > [sending this because my account hasn't been created yet] > > --- > src/gallium/drivers/nvfx/nv30_fragtex.c | 2 +- > src/gallium/drivers/nvfx/nv40_fragtex.c | 2 +- > src/gallium/drivers/nvfx/nvfx_context.h | 1 - > 3 files changed, 2 insertions(+), 3 deletions(-)
Applied, thanks! Roland ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev