http://bugs.freedesktop.org/show_bug.cgi?id=27261
--- Comment #3 from Brian Paul <brian.e.p...@gmail.com> 2010-03-23 07:15:27 PST --- The fragment shader / preprocessor bug has been fixed for Mesa 7.8. I probably won't get around to the other bugs for a while. I really wish the GLSL didn't allow all those goofy constructors. They're really hard to implement and real shaders seldom use them. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev