http://bugs.freedesktop.org/show_bug.cgi?id=27266





--- Comment #1 from Brian Paul <brian.e.p...@gmail.com>  2010-03-23 15:15:23 
PST ---
The problem is this line:

  vec4 base = texture2D(base, uv);

base was previously declared as sampler2D.  We're getting the scoping wrong
with the initializer.  Perhaps you could suggest to the game's authors to
rename 'vec4 base' to something else.  I won't have time to fix the compiler
for a while.


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