The piglit read-front.c test is failing and the rabbits warren that is front buffer rendering in mesa st + dri st isn't helping me solve it.
One thing I noticed was check_create_front_buffers is called in a number of places in the st, however it seems to never be used, as we call st_manager_add_color_renderbuffer moments before and that sets up the buffer. so if (fb->Attachment[frontIndex].Renderbuffer == NULL) { this always fails and we never do any of that stuff. Maybe someone has a clue on how this is meant to work and I can implement that. Dave. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev