It uses ctx->VertexProgram._Current.
---
 src/mesa/main/state.c |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 589029d..b971cc9 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -582,9 +582,6 @@ _mesa_update_state_locked( GLcontext *ctx )
    if (new_state & _DD_NEW_SEPARATE_SPECULAR)
       update_separate_specular( ctx );
 
-   if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
-      update_arrays( ctx );
-
    if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
       update_viewport_matrix(ctx);
 
@@ -620,6 +617,8 @@ _mesa_update_state_locked( GLcontext *ctx )
       new_prog_state |= update_program( ctx );
    }
 
+   if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
+      update_arrays( ctx );
 
  out:
    new_prog_state |= update_program_constants(ctx);
-- 
1.6.4.4


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