It would be good if you could also post what you work out to the list. I'm
interested an everything at the moment. You never know what you might want
to use.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Pierre Sahores
Sent: Tuesday, 5 December 2000 7:44 AM
To: [EMAIL PROTECTED]
Subject: Re: Multi-Player Gaming
Peter Reid a �crit :
>
> My Xmas project with older son is to try to develop a multi-player
> game based on some ideas he's had. So the questions are:
>
> 1) What's involved in establishing communication over a local network
> which could consist of both Macs and PCs, how do you make a
> connection and communicate between MC stacks running on machines
> across a network?
>
> 2) Going beyond a local network scenario, how about playing a game
> across the Internet, how do you make a connection and communicate
> between MC stacks running on machines across the Internet?
>
> Whilst I've done a fair amount of MetaCard development over the last
> 12 months or so, I've not done any kind of inter-program
> communication, so I'm not sure where to start with these aspects of
> my Xmas project?! Any/all help gratefully received.
>
> Peter
> --
> --------------------------------------------------------
> Peter Reid
> Reid-IT Limited, Loughborough, Leics., UK
> Tel: +44 (0)1509 268843 Fax: +44 (0)870 052 7576
> E-mail: [EMAIL PROTECTED]
> Web: http://www.reidit.co.uk
>
> Archives: http://www.mail-archive.com/[email protected]/
> Info: http://www.xworlds.com/metacard/mailinglist.htm
> Please send bug reports to <[EMAIL PROTECTED]>, not this list.
Hi Peter,
See Mark J. Luetzelschwab <[EMAIL PROTECTED]> about that.
Regards, Pierre Sahores
chef de projet cyberlibrairie
SNPIN - CNDP. 91, rue Gabriel-Peri
92120 Montrouge. T�l.: 01.64.45.05.33
Penser la part du r�ve et
produire l'avantage comp�titif.
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Archives: http://www.mail-archive.com/[email protected]/
Info: http://www.xworlds.com/metacard/mailinglist.htm
Please send bug reports to <[EMAIL PROTECTED]>, not this list.