>> P.S.: It would be a great step to have a command line version of MC for
>> MacOS X, so we could run CGIs and stuff.
>
>We'll probably get around to doing that at some point, but it depends
>on getting some X11 libraries for OS X.  With those, such an engine
>would pretty much be just a recompile.  Without them, it'd be several
>tedious days of stubbing out all the drawing routines.  Word is that
>there is an X11 port in the works, though, so it may not be too long a
>wait.  Even if the X server doesn't work right, we'll still be able to
>use the client libraries to build a console-mode engine for Darwin
>(the BSD API OS X is built on).

 XFree86 was ported to OSX (Darwin) including version 4.x (darwininfo.org) but there
aren't many applications for it yet. How well it works remains to be seen.

>  Regards,
>    Scott
>
>PS: I can't recall ever posting a message with more acronyms and code
>names.  These are truly trying times...
>
>> --------------------------------------------------------------
>> GINIT Technology GmbH   [EMAIL PROTECTED]
>> Ruediger zu Dohna               phone:        +49-721-96681-0
>> Emmy-Noether-Str. 11            fax:          +49-721-96681-11
>> D-76131 Karlsruhe               http://www.ginit-technology.de
>> --------------------------------------------------------------
>
>********************************************************
>Scott Raney  [EMAIL PROTECTED]  http://www.metacard.com
>MetaCard: You know, there's an easier way to do that...
>
>
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>
>.


Regards, Andu 
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