Taking as a given the fact that the MetaCard development environment is much more static than the Revolution development environment, and therefore has had more of the bugs ironed out of it:

Out of curiosity, what is it that the MetaCard development environment has that the Revolution environment doesn't?

Or, what is it that MetaCard _doesn't_ have that can't be hidden or done away with in Revolution?

Or, what is it that is done so differently in MetaCard than it is in Revolution?

In short, (putting it bluntly) why would anyone want to spend effort maintaining/updating MetaCard's development environment when the Revolution environment is also customizable?

regards,

Geoff Canyon
[EMAIL PROTECTED]

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