Two suggestions:

Could you group the chips and then move the group? Might be easier/ faster, especially if you have several moves to do over the course of time and can leave the chips grouped. Note that you can move chips into/out of the group by setting their layer.

If all you're talking about is a stack of gambling chips, why not create a set of graphics for 1, 2, 3, 4, etc., up to the maximum height of the stack, and then just use the appropriate graphic rather than have individual images for each chip. That would have _much_ lower overhead and be easier to deal with.

gc

On May 28, 2005, at 12:08 PM, Shari wrote:

Moves a group of objects all at one time. In other words, a stack of chips :-)


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