Hallo Wilhelm,

Richard  wrote:

For lazy people like myself, the link to that report is:
<http://quality.runrev.com/qacenter/show_bug.cgi?id=2217>

The full sentence in which RunRev's Oliver Kenyon suggested the need for an engine change is worth noting:
 To fix the issue, we will need to make an engine change, possibly
 the addition of a "repeat for each control" loop form.

So rather than something irritating, it's actually quite cool: imagine if we had the ease of iterating through controls so simply. Nice stuff - glad to see they're thinking along those lines.

I did not grasp the meaning of this "engine change" at first, I had been too afraid that we could run into troubles when trying to cope with an engine change.

In the meantime I have used the patched stack "RevStandaloneSettings" along with the additional command "set the cREVKeepDevelopmentProperties of this stack to true". Standalone building in the Rev IDE with these changes is now nearly as fast as in the MC IDE. The option of decreasing stack size by removing development properties added by the Rev IDE could and should IMO be implemented in the form of a tool separate from the standalone- building process.

For the Metacard IDE this could mean that we integrate command "set the cREVKeepDevelopmentProperties of this stack to true" into our Standalone Builder - possibly in form of a checkbox button - with the default setting to true.

I can add as many checkboxes as you like :-), but what exactly should this one be good for? This property "cREVKeepDevelopmentProperties" has no meaning in MC, but maybe I am misunderstanding you?

I have responded to Oliver Kenyon's comments directly and as a newly added comment to bug report #2217. See the address Richard provided above-

Best regards,

Wilhelm Sanke

Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major.on-rev.com

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