Just a guess... your app expects to find a CD and then reads files from this
CD. The path to the files is probably saved in a variable somewhere. Now you
have disabled this feature and your app can no longer find the files. As a
result, your scripts no longer work properly. Do you think this could be the
cause of your problems?
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On 3 nov 2011, at 11:39, Eva Isotalo wrote:
> I'm having irritating issues when trying to adjust our (very old) game. We
> want to make a download version of it since there is still a demand for it.
> The only thing I'm doing is to change the start up file (exe) so it doesn't
> check for a CD in a drive. I then save the start up file. As a result I get
> all kinds of issues with errors in other stacks which I haven't touched! I
> have tried doing this on two Vista systems, 32 and 64 bits which makes no
> significant difference.
> I save the file now with MC version 2.4.3 and the game was made with the
> version from year 2000 (can't even remember which version I had then). I have
> looked through backups to find the older MC version with no luck.
> My Qs:
> Are these issues all MC version related or does it also have to do with
> computer system?
> Do I need to get hold of the old MC version I purchased once upon a time to
> get rid of these issues? If so, does Runrev still have those old MC versions
> around? Well I can write them directly about that of course. :)
> Any suggestions appreciated.
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