By default our driv er is compiled with debugfs support. however you
probably have to mount the debugfs filesystem try the following
#  sudo mount -t debugfs none /sys/kernel/debug/

On Tue, Mar 17, 2009 at 3:31 PM, Stefan Krastanov
<[email protected]> wrote:
> I checked the ruby script but my kernel/debug directory is empty. I'm
> searching in the docs for how to compile the module with debug options(or
> whatever I must do) but if you can save me the time I'll be grateful.
>
> There are no problems with saturation (as it's non-existent ;) in the
> version from Mon Mar 16 00:31:19 2009. But I noticed that contrast bar in
> v4l2ucp is changing in fact the brightness (and just a bit of the contrast).
> But it seems that at the moment you are working on the saturation, so I'll
> remind of that later.
>
> All that on 0C45:6270 MT9V011
>
> Regards
> Stefan
>
> 2009/3/17 Brian Johnson <[email protected]>
>>
>> Actually I think it would be better to just git revert the entire
>> saturation commit and redo it with a working commit latter instead of
>> just commenting out that line.
>>
>> As far as i know the only two broken sensors are the mt9m001 and
>> ov7670 both i believe give valid pictures but need some tweaking for
>> color adjustment.
>>
>>
>> On Tue, Mar 17, 2009 at 12:23 AM, JoJo jojo <[email protected]> wrote:
>> >
>> > Hi Brian
>> >
>> > Agreed, lets block all other commits before this weekend,
>> > Guys please post/queue your patches for review this weekend.
>> >
>> > Blocking saturation should be simple enuff, maybe commenting
>> >
>> > http://repo.or.cz/w/microdia.git?a=blob;f=sn9c20x-usb.c;h=4eab2d57558ed87cc0eb788066e4acf97f17d123;hb=0963ed513d4f2abff3469292825f971445402392#l729
>> >
>> > Also we need to know which webcams are broken, is it only 6270's ?
>> > ('coz i seem to remember some sensor color tweaking here
>> >
>> > http://repo.or.cz/w/microdia.git?a=commitdiff;h=e22293994c6019579e24d789be203729699306dc
>> > )
>> >
>> > And hey, its nice to see people are still tracking/testing master/HEAD
>> > ;-)
>> > We'll arrange for a more through weekend testing this coming friday.
>> >
>> > -JoJo
>> >
>> > On Tue, Mar 17, 2009 at 9:28 AM, Brian Johnson <[email protected]>
>> > wrote:
>> >>
>> >> Saturation is supposed to change the intensity of a color so this
>> >> patch is not right as well, Also while hue is supposed to change the
>> >> actual color this is wrong for that as well since it should not wash
>> >> the entire image in a particular color like this patch does.
>> >>
>> >> I've uploaded for reference an archive containing two data files for
>> >> both saturation and hue plus a ruby ruby script that can feed values
>> >> from one of the data sources through the debugfs to show a gradual
>> >> progression of changing colors. The data values i use for hue and
>> >> saturation come from the values used under windows. Run this file
>> >> using the following command, where <datafile> is wither hues.yaml or
>> >> sats.yaml
>> >> # ruby ./color.rb <datafile>
>> >>
>> >> link: http://groups.google.com/group/microdia/web/color_ref.tar.gz
>> >>
>> >> My understanding of how the bridge handles hue and saturation is that
>> >> you are basically modifying the coefficients for the bridges color
>> >> matrix. The color matrix is the set of coefficients used to convert
>> >> the RGB data provided by the sensor ot YUV color-space. Saturation
>> >> should just be a matter of proper scaling of the matrix values, with
>> >> hue involving rotating the values using sin and cos functions.
>> >>
>> >> The bridge appears to use two bytes per value with the second as far
>> >> as i can tell either 0 or f which likly is used tell the sign of the
>> >> first byte.
>> >>
>> >> Since both saturation and hue, as well as contrast and brightness,
>> >> play with the values of our color matrix there should really be just
>> >> one function that modifies things based on all those values so as to
>> >> avoid overwriting what a previous function has done.
>> >>
>> >> Still since we have yet to get a working version of saturation i still
>> >> very much suggest for the time being we revert the current saturation
>> >> code and just apply a new patch when someone gets an acceptable patch
>> >> for this.
>> >>
>> >
>> > >
>> >
>>
>>
>
>
> >
>

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