Oh that is because the hue that we are starting with is different then
normal so your colors are correct.

On Tue, Mar 17, 2009 at 4:27 PM, Stefan Krastanov
<[email protected]> wrote:
> OK. But why it's only blue? Maybe I was not clear when reporting - the
> saturation script is changing the picture from blue(vivid blue but still
> only blue - no other colours) to b/w to blue again.
>
>
> 2009/3/17 Brian Johnson <[email protected]>
>>
>> What you describe for saturation is what one would expect. Saturation
>> is simpy the color intensity.
>> to start with you are aproaching a zero level saturation so your
>> colors should be getting duller and duller until you hit zero at whcih
>> point you have your black and white image then they start moving away
>> from zero at whih point you should notice your colors get more and
>> more bright and vivid.
>>
>> On Tue, Mar 17, 2009 at 4:01 PM, Stefan Krastanov
>> <[email protected]> wrote:
>> > Thanks - I should really first read the pages on googleGroups. Here are
>> > the
>> > results:
>> >
>> > running sats:
>> > I had picture cycling trough blue-b/w-blue - not exactly saturation
>> >
>> > running hues:
>> > cycling trough red-violet-blue-violet-red-orange-green-blue
>> > I don't know if this is the expected order but it's working. The real
>> > picture was somewhere around orange.
>> >
>> > The picture was in good quality - It was not washed in one colour.
>> >
>> > All that on 0C45:6270 MT9V011
>> >
>> > Regards
>> > Stefan
>> >
>> > 2009/3/17 Brian Johnson <[email protected]>
>> >>
>> >> By default our driv er is compiled with debugfs support. however you
>> >> probably have to mount the debugfs filesystem try the following
>> >> #  sudo mount -t debugfs none /sys/kernel/debug/
>> >>
>> >> On Tue, Mar 17, 2009 at 3:31 PM, Stefan Krastanov
>> >> <[email protected]> wrote:
>> >> > I checked the ruby script but my kernel/debug directory is empty. I'm
>> >> > searching in the docs for how to compile the module with debug
>> >> > options(or
>> >> > whatever I must do) but if you can save me the time I'll be grateful.
>> >> >
>> >> > There are no problems with saturation (as it's non-existent ;) in the
>> >> > version from Mon Mar 16 00:31:19 2009. But I noticed that contrast
>> >> > bar
>> >> > in
>> >> > v4l2ucp is changing in fact the brightness (and just a bit of the
>> >> > contrast).
>> >> > But it seems that at the moment you are working on the saturation, so
>> >> > I'll
>> >> > remind of that later.
>> >> >
>> >> > All that on 0C45:6270 MT9V011
>> >> >
>> >> > Regards
>> >> > Stefan
>> >> >
>> >> > 2009/3/17 Brian Johnson <[email protected]>
>> >> >>
>> >> >> Actually I think it would be better to just git revert the entire
>> >> >> saturation commit and redo it with a working commit latter instead
>> >> >> of
>> >> >> just commenting out that line.
>> >> >>
>> >> >> As far as i know the only two broken sensors are the mt9m001 and
>> >> >> ov7670 both i believe give valid pictures but need some tweaking for
>> >> >> color adjustment.
>> >> >>
>> >> >>
>> >> >> On Tue, Mar 17, 2009 at 12:23 AM, JoJo jojo <[email protected]>
>> >> >> wrote:
>> >> >> >
>> >> >> > Hi Brian
>> >> >> >
>> >> >> > Agreed, lets block all other commits before this weekend,
>> >> >> > Guys please post/queue your patches for review this weekend.
>> >> >> >
>> >> >> > Blocking saturation should be simple enuff, maybe commenting
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> > http://repo.or.cz/w/microdia.git?a=blob;f=sn9c20x-usb.c;h=4eab2d57558ed87cc0eb788066e4acf97f17d123;hb=0963ed513d4f2abff3469292825f971445402392#l729
>> >> >> >
>> >> >> > Also we need to know which webcams are broken, is it only 6270's ?
>> >> >> > ('coz i seem to remember some sensor color tweaking here
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> > http://repo.or.cz/w/microdia.git?a=commitdiff;h=e22293994c6019579e24d789be203729699306dc
>> >> >> > )
>> >> >> >
>> >> >> > And hey, its nice to see people are still tracking/testing
>> >> >> > master/HEAD
>> >> >> > ;-)
>> >> >> > We'll arrange for a more through weekend testing this coming
>> >> >> > friday.
>> >> >> >
>> >> >> > -JoJo
>> >> >> >
>> >> >> > On Tue, Mar 17, 2009 at 9:28 AM, Brian Johnson <[email protected]>
>> >> >> > wrote:
>> >> >> >>
>> >> >> >> Saturation is supposed to change the intensity of a color so this
>> >> >> >> patch is not right as well, Also while hue is supposed to change
>> >> >> >> the
>> >> >> >> actual color this is wrong for that as well since it should not
>> >> >> >> wash
>> >> >> >> the entire image in a particular color like this patch does.
>> >> >> >>
>> >> >> >> I've uploaded for reference an archive containing two data files
>> >> >> >> for
>> >> >> >> both saturation and hue plus a ruby ruby script that can feed
>> >> >> >> values
>> >> >> >> from one of the data sources through the debugfs to show a
>> >> >> >> gradual
>> >> >> >> progression of changing colors. The data values i use for hue and
>> >> >> >> saturation come from the values used under windows. Run this file
>> >> >> >> using the following command, where <datafile> is wither hues.yaml
>> >> >> >> or
>> >> >> >> sats.yaml
>> >> >> >> # ruby ./color.rb <datafile>
>> >> >> >>
>> >> >> >> link:
>> >> >> >> http://groups.google.com/group/microdia/web/color_ref.tar.gz
>> >> >> >>
>> >> >> >> My understanding of how the bridge handles hue and saturation is
>> >> >> >> that
>> >> >> >> you are basically modifying the coefficients for the bridges
>> >> >> >> color
>> >> >> >> matrix. The color matrix is the set of coefficients used to
>> >> >> >> convert
>> >> >> >> the RGB data provided by the sensor ot YUV color-space.
>> >> >> >> Saturation
>> >> >> >> should just be a matter of proper scaling of the matrix values,
>> >> >> >> with
>> >> >> >> hue involving rotating the values using sin and cos functions.
>> >> >> >>
>> >> >> >> The bridge appears to use two bytes per value with the second as
>> >> >> >> far
>> >> >> >> as i can tell either 0 or f which likly is used tell the sign of
>> >> >> >> the
>> >> >> >> first byte.
>> >> >> >>
>> >> >> >> Since both saturation and hue, as well as contrast and
>> >> >> >> brightness,
>> >> >> >> play with the values of our color matrix there should really be
>> >> >> >> just
>> >> >> >> one function that modifies things based on all those values so as
>> >> >> >> to
>> >> >> >> avoid overwriting what a previous function has done.
>> >> >> >>
>> >> >> >> Still since we have yet to get a working version of saturation i
>> >> >> >> still
>> >> >> >> very much suggest for the time being we revert the current
>> >> >> >> saturation
>> >> >> >> code and just apply a new patch when someone gets an acceptable
>> >> >> >> patch
>> >> >> >> for this.
>> >> >> >>
>> >> >> >
>> >> >> > >
>> >> >> >
>> >> >>
>> >> >>
>> >> >
>> >> >
>> >> > >
>> >> >
>> >>
>> >>
>> >
>> >
>> > >
>> >
>>
>>
>
>
> >
>

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