Hi Ruben, I have been looking into some openmp crashes we've had with blender and i have read the info in your first email on this thread. It looks like we may have been experiencing the same problem unfortunately. We are using the ray-linn build so if the default behaviour is this for every MinGW64 build, then I expect this to be the cause for our crashes too.
I was wondering if I could find a build that is not too optimized, so that as many people as possible could download and use, and that doesn't have these issues with openmp. Or maybe a guide on how to build without this drawback would be greatly appreciated! ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Mingw-w64-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
