On 04/19/2018 04:31 PM, Tom Ritter wrote:
> I feel pretty confident that this line has a bug, and the for
> initialization should be 'target = RenderTarget'
>
> https://sourceforge.net/p/mingw-w64/mingw-w64/ci/master/tree/mingw-w64-headers/direct-x/include/d3d11.h#l1644
>
> I was getting errors in CreateBlendState passing in this structure
> with Invalid Argument. I compared the byte dump of a MinGW structure
> and a MSFT one. This is the difference between MinGW and MSFT:
> https://www.diffchecker.com/hCqvcpKw
>
> After patching, this is the difference: https://www.diffchecker.com/K7L0s5Kj
>
> I don't know why there's the 0x7F difference; but now the call to
> CreateBlendState doesn't fail.

Good catch, it indeed looks like typo. I sent a patch to Wine:
https://source.winehq.org/patches/data/145100

Thanks,
Jacek

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