Guys, I just tried it myself and added some interaction xml files to a 
plug-in and instantiate a mitk::DataInteractor and loaded the plug-ins 
xml files. Everything worked okay so far.

@Sebastian I noticed the your config xml file was written differently in 
the files.cmake file and your C++ code.


You can list all embedded resources of your plug-in by doing something 
like this:

us::Module* module = us::GetModuleContext()->GetModule();
std::vector<us::ModuleResource> resources = module->FindResources("/", "*", 
true);
for (std::vector<us::ModuleResource>::iterator iter = resources.begin(); iter 
!= resources.end(); ++iter)
{
   MITK_INFO << "[" << module->GetName() << "] resource: " << 
iter->GetResourcePath();
}


- Sascha

On 12/05/2013 03:21 PM, Miguel Nunes wrote:
> yes, I confirm.
>
> Also, on the plugin's ..._resources.cpp fie I can see the xml were found and 
> generated:
>
> static const unsigned char us_resource_data[] = {
>    // D:\src\* PATH * \resources\Interactions\StatemachineVrvis.xml
>    0x0,0x0,0x0,0x90,
>    0x0,0x0,0x0,0xdd,0x55,0x8f,0x4d,0xa,0x2,0x31,0xc,0x85,0xf7,0x9e,0x22,0xe4,
>    0x2,0x73,0x81,...,
>    
>      // D:\src\ *PATH*\resources\Interactions\StatemachineVrvisConfig.xml
>    0x0,0x0,0x0,0xbf,
>    0x0,0x0,0x1,0x9c,0x95,0x91,0x41,0xe,0x82,0x40,0xc,0x45,0xf7,0x9e,0xa2,0xb2,
>    0x27,0x5c,...
>    
> };
>   
>   
> On Thursday, December 5, 2013 15:12 CET, Sebastian Ordas 
> <[email protected]> wrote:
>   
>> yes, just like this:
>>
>> void QmitkMultiLabelSegmentationView::InitializeListeners()
>> {
>>     if (m_Interactor.IsNull())
>>     {
>>       us::ModuleContext* moduleContext = us::GetModuleContext();
>>       m_Interactor = mitk::SegmentationInteractor::New();
>>       m_Interactor->LoadStateMachine( "SegmentationInteraction.xml",
>> moduleContext->GetModule());
>>       m_Interactor->SetEventConfig ( "SegmentationConfig.xml",
>> moduleContext->GetModule());
>> us::GetModuleContext()->RegisterService<mitk::InteractionEventObserver>(
>> m_Interactor.GetPointer(), us::ServiceProperties() );
>>     }
>> }
>>
>> On 05/12/2013 11:10 a.m., Sascha Zelzer wrote:
>>> Just to make sure: Did you call LoadStateMachine("...xml",
>>> GetModuleContext()->GetModule()) using the second argument to provide
>>> the module instance which contains the embedded xml file?
>>>
>>> On 12/05/2013 02:38 PM, Miguel Nunes wrote:
>>>> Sebastian,
>>>>
>>>> I just tested my plugin and I continue without success. The same
>>>> Error remains in the MITK plugin tab says:
>>>> "   Part initialization error:
>>>> D:\src\MITK2013.09.0\Core\Code\Interactions\mitkStateMachineContainer.cpp:73:
>>>> Resource not valid. State machine pattern not
>>>> found:StatemachineVrvis.xml "
>>>>      Do you have any new stuff on this issue?
>>>>
>>>> On Thursday, December 5, 2013 13:37 CET, "Miguel Nunes"
>>>> <[email protected]> wrote:
>>>>> Hi Sebastian,
>>>>>
>>>>> Sorry for taking so long to reply but out of nowhere Poco stopped
>>>>> working and I am re-buidling the whole MITK framework from scratch,
>>>>> which takes some hours as u know.
>>>>>
>>>>> Comparing my code to yours, I can only say we have exactly the same
>>>>> thing from all points from 1 to 4, except in dont have the line
>>>>> Q_EXPORT_PLUGIN2(..., mitk::PluginActivator)
>>>>>
>>>>> And since MITK is not ready yet in my machine I cannot test with
>>>>> this extra line.
>>>>>
>>>>> As soon as I am ready, I will email the list.
>>>>> Best,
>>>>> Miguel
>>>>>    On Thursday, December 5, 2013 13:21 CET, Sebastian Ordas
>>>>> <[email protected]> wrote:
>>>>>> Hi Miguel,
>>>>>>
>>>>>> Are you still stuck on loading the xml files from your plugin?
>>>>>> Let me know if you have tried the suggestion below. It did not work
>>>>>> for me
>>>>>>
>>>>>> best regards,
>>>>>> sebastian
>>>>>>
>>>>>> On 04/12/2013 02:29 p.m., Sascha Zelzer wrote:
>>>>>>> Hi,
>>>>>>>
>>>>>>> in
>>>>>>>
>>>>>>> m_Interactor->LoadStateMachine( "SegmentationInteraction.xml");
>>>>>>>
>>>>>>>
>>>>>>> you are not specifying a module as the second argument. It will
>>>>>>> default to the "Mitk" module for searching the XML file, which of
>>>>>>> course doesn't contain it. Use
>>>>>>>
>>>>>>> m_Interactor->LoadStateMachine( "SegmentationInteraction.xml",
>>>>>>> GetModuleContext()->GetModule());
>>>>>>>
>>>>>>>
>>>>>>> instead. The same goes for the SetEventConfig() method call. I agree
>>>>>>> that the documentation is lacking and the API could be improved...
>>>>>>>
>>>>>>> Best,
>>>>>>>
>>>>>>> Sascha
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>   


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