Thanks for going through all that work Sascha.
My resources vector has size zero, but a name is printed which is the same I
pass on the line: US_INITIALIZE_MODULE("My Module", "org_proj_plugin")
I wonder if you could send us your own plugin, sascha, in zip file, so we can
compare, build and run locally.
Kind regards,
Miguel
On Thursday, December 5, 2013 16:23 CET, Sascha Zelzer
<[email protected]> wrote:
> Guys, I just tried it myself and added some interaction xml files to a
> plug-in and instantiate a mitk::DataInteractor and loaded the plug-ins
> xml files. Everything worked okay so far.
>
> @Sebastian I noticed the your config xml file was written differently in
> the files.cmake file and your C++ code.
>
>
> You can list all embedded resources of your plug-in by doing something
> like this:
>
> us::Module* module = us::GetModuleContext()->GetModule();
> std::vector<us::ModuleResource> resources = module->FindResources("/", "*",
> true);
> for (std::vector<us::ModuleResource>::iterator iter = resources.begin(); iter
> != resources.end(); ++iter)
> {
> MITK_INFO << "[" << module->GetName() << "] resource: " <<
> iter->GetResourcePath();
> }
>
>
> - Sascha
>
> On 12/05/2013 03:21 PM, Miguel Nunes wrote:
> > yes, I confirm.
> >
> > Also, on the plugin's ..._resources.cpp fie I can see the xml were found
> > and generated:
> >
> > static const unsigned char us_resource_data[] = {
> > // D:\src\* PATH * \resources\Interactions\StatemachineVrvis.xml
> > 0x0,0x0,0x0,0x90,
> >
> > 0x0,0x0,0x0,0xdd,0x55,0x8f,0x4d,0xa,0x2,0x31,0xc,0x85,0xf7,0x9e,0x22,0xe4,
> > 0x2,0x73,0x81,...,
> >
> > // D:\src\ *PATH*\resources\Interactions\StatemachineVrvisConfig.xml
> > 0x0,0x0,0x0,0xbf,
> >
> > 0x0,0x0,0x1,0x9c,0x95,0x91,0x41,0xe,0x82,0x40,0xc,0x45,0xf7,0x9e,0xa2,0xb2,
> > 0x27,0x5c,...
> >
> > };
> >
> >
> > On Thursday, December 5, 2013 15:12 CET, Sebastian Ordas
> > <[email protected]> wrote:
> >
> >> yes, just like this:
> >>
> >> void QmitkMultiLabelSegmentationView::InitializeListeners()
> >> {
> >> if (m_Interactor.IsNull())
> >> {
> >> us::ModuleContext* moduleContext = us::GetModuleContext();
> >> m_Interactor = mitk::SegmentationInteractor::New();
> >> m_Interactor->LoadStateMachine( "SegmentationInteraction.xml",
> >> moduleContext->GetModule());
> >> m_Interactor->SetEventConfig ( "SegmentationConfig.xml",
> >> moduleContext->GetModule());
> >> us::GetModuleContext()->RegisterService<mitk::InteractionEventObserver>(
> >> m_Interactor.GetPointer(), us::ServiceProperties() );
> >> }
> >> }
> >>
> >> On 05/12/2013 11:10 a.m., Sascha Zelzer wrote:
> >>> Just to make sure: Did you call LoadStateMachine("...xml",
> >>> GetModuleContext()->GetModule()) using the second argument to provide
> >>> the module instance which contains the embedded xml file?
> >>>
> >>> On 12/05/2013 02:38 PM, Miguel Nunes wrote:
> >>>> Sebastian,
> >>>>
> >>>> I just tested my plugin and I continue without success. The same
> >>>> Error remains in the MITK plugin tab says:
> >>>> " Part initialization error:
> >>>> D:\src\MITK2013.09.0\Core\Code\Interactions\mitkStateMachineContainer.cpp:73:
> >>>> Resource not valid. State machine pattern not
> >>>> found:StatemachineVrvis.xml "
> >>>> Do you have any new stuff on this issue?
> >>>>
> >>>> On Thursday, December 5, 2013 13:37 CET, "Miguel Nunes"
> >>>> <[email protected]> wrote:
> >>>>> Hi Sebastian,
> >>>>>
> >>>>> Sorry for taking so long to reply but out of nowhere Poco stopped
> >>>>> working and I am re-buidling the whole MITK framework from scratch,
> >>>>> which takes some hours as u know.
> >>>>>
> >>>>> Comparing my code to yours, I can only say we have exactly the same
> >>>>> thing from all points from 1 to 4, except in dont have the line
> >>>>> Q_EXPORT_PLUGIN2(..., mitk::PluginActivator)
> >>>>>
> >>>>> And since MITK is not ready yet in my machine I cannot test with
> >>>>> this extra line.
> >>>>>
> >>>>> As soon as I am ready, I will email the list.
> >>>>> Best,
> >>>>> Miguel
> >>>>> On Thursday, December 5, 2013 13:21 CET, Sebastian Ordas
> >>>>> <[email protected]> wrote:
> >>>>>> Hi Miguel,
> >>>>>>
> >>>>>> Are you still stuck on loading the xml files from your plugin?
> >>>>>> Let me know if you have tried the suggestion below. It did not work
> >>>>>> for me
> >>>>>>
> >>>>>> best regards,
> >>>>>> sebastian
> >>>>>>
> >>>>>> On 04/12/2013 02:29 p.m., Sascha Zelzer wrote:
> >>>>>>> Hi,
> >>>>>>>
> >>>>>>> in
> >>>>>>>
> >>>>>>> m_Interactor->LoadStateMachine( "SegmentationInteraction.xml");
> >>>>>>>
> >>>>>>>
> >>>>>>> you are not specifying a module as the second argument. It will
> >>>>>>> default to the "Mitk" module for searching the XML file, which of
> >>>>>>> course doesn't contain it. Use
> >>>>>>>
> >>>>>>> m_Interactor->LoadStateMachine( "SegmentationInteraction.xml",
> >>>>>>> GetModuleContext()->GetModule());
> >>>>>>>
> >>>>>>>
> >>>>>>> instead. The same goes for the SetEventConfig() method call. I agree
> >>>>>>> that the documentation is lacking and the API could be improved...
> >>>>>>>
> >>>>>>> Best,
> >>>>>>>
> >>>>>>> Sascha
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