Garth Dahlstrom a écrit : > Apart from the dependency problem, it works beautifully... nice work! :D Thanks!
for the dependency problem since there'a already a few msvc specific compiler switches already in SConstruct, it wouldn't be harmful to add this (after flags_msvcdebug has been initialized): if platform == 'win32': if int(flags_msvcdebug): env.Append(CCFLAGS = '/MDd') else env.Append(CCFLAGS = '/MD') ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mixxx-devel mailing list Mixxx-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mixxx-devel