Garth Dahlstrom a écrit :
> Apart from the dependency problem, it works beautifully... nice work! :D
Thanks!
for the dependency problem since there'a already a few msvc specific
compiler switches already in SConstruct, it wouldn't be harmful to add
this (after flags_msvcdebug has been initialized):
if platform == 'win32':
if int(flags_msvcdebug):
env.Append(CCFLAGS = '/MDd')
else
env.Append(CCFLAGS = '/MD')
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