Garth Dahlstrom a écrit :
> Apart from the dependency problem, it works beautifully... nice work!  :D
Thanks!

for the dependency problem since there'a already a few msvc specific 
compiler switches already in SConstruct, it wouldn't be harmful to add
this (after flags_msvcdebug has been initialized):

if platform == 'win32':
    if int(flags_msvcdebug):
        env.Append(CCFLAGS = '/MDd')
    else
        env.Append(CCFLAGS = '/MD')

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