Yeah this msvcdebug thing is a total hack. Technically it's possible to
configure scons to generate project files supporting debug and release
environments properly but I didn't know what I was doing and the feature for
this is some undocumented thing where the project builder secretly accepts a
list as well as a single object... we should fix this one day.
2008/8/24 Michael Pujos <[EMAIL PROTECTED]>
> Garth Dahlstrom a écrit :
>
>> Apart from the dependency problem, it works beautifully... nice work! :D
>>
> Thanks!
>
> for the dependency problem since there'a already a few msvc specific
> compiler switches already in SConstruct, it wouldn't be harmful to add
> this (after flags_msvcdebug has been initialized):
>
> if platform == 'win32':
> if int(flags_msvcdebug):
> env.Append(CCFLAGS = '/MDd')
> else
> env.Append(CCFLAGS = '/MD')
>
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