2010/7/28 Albert Santoni <[email protected]>: > Ok, I want to fix this today or tomorrow then. > > Since right now we only have good support for Hercules and Stanton > controllers anyways, I'm willing to take a leap of faith and change > the ratecontrol.cpp code and add that factor of 10 in. > Great!
> (We specifically made MIDI scripting so that we would stop hacking the > engine in ways like this, because it _always_ breaks another > controller. In this case, however, we know that the only controllers > we can properly test are broken, so I'm willing to change this.) > I will finish my new mapping for Hercules RMX in a few days. It will include all the new cool features from 1.8, shift keys for extra functionality and soft takeover controls. After that I intend to help out to get good support for other controllers as well. > Thanks, > Albert > > On Wed, Jul 28, 2010 at 9:01 AM, Anders Gunnarsson <[email protected]> wrote: >> 2010/7/28 James Evans <[email protected]>: >>> Hi Albert, >>> >>> On 20/07/10 20:08, James Evans wrote: >>>> >>>> Hi Albert, >>>> >>>> Albert Santoni wrote: >>>>> >>>>> Has anyone else with another controller been affected by this? >>>>> >>>>> If the jog wheels are too slow on all the Hercules controllers now, I >>>>> guess the herc_jog rate calculation must have changed in the engine. >>>>> >>>>> Can anyone with another Hercules controller confirm if this bug affects >>>>> them? >>>> >>>> I'm almost certain I'm seeing this with my Herc Mk2. I did post this to >>>> the list some time ago and Russel asked me to file a bug report which >>>> I'm afraid I lunched out. >>>> >>>> See attached. >>>> >>>> When I reported that, the jog wheels performed fine while the track wast >>>> playing, i.e. same in 1.8 trunk as 1.7 release. Anders now says "it now >>>> seems response is equally bad while playing" so perhaps this has now >>>> changed too. >>>> >>>> I'll check this out later this evening to confirm. >>>> >>> >>> I've just compared 1.7.2 from the ubuntu repo with trunk on my Hercules Mk2 >>> and I concur with Anders that the effect of the jog wheel has decreased >>> tenfold (or so). i.e. multiplying the the value sent to the 'jog' control by >>> 10 makes it behave like it did in 1.7.2. >>> >>> Note: This is the same (the tenfold decrease in sensitivity) whether the >>> track's playing or not. I think in a previous message/thread I suggested the >>> problem was only when the track was not playing, but this is not the case. >> >> In 1.8.0 beta 1 the decrese in sensitivity was only affecting jog >> movement on stoped tracks. In beta 2 it affects both for stoped and >> playing tracks. >> >> //Anders >> >>> >>> Hope that makes sense. >>> >>> Cheers, >>> >>> Jim. >>> >>>> Cheers, >>>> >>>> Jim. >>>> >>>>> >>>>> Thanks, >>>>> Albert >>>>> >>>>>> On Jul 15, 2010 1:52 PM, "Anders Gunnarsson"<[email protected] >>>>>> <mailto:[email protected]>> wrote: >>>>>> >>>>>> Sorry for being a bit late on this one, but bug #529945 doesn't seem >>>>>> to be fixed in beta2. Instead of having the same response in stopped >>>>>> mode as in 1.7, it now seems response is equally bad while playing as >>>>>> stated here http://mixxx.org/forums/viewtopic.php?f=3&t=1527 >>>>>> <http://mixxx.org/forums/viewtopic.php?f=3&t=1527> >>>>>> >>>>>> I've added a multiplier of 10 to the jog value in the napping which >>>>>> seem to give the same behavior as in 1.7. >>>>>> >>>>>> https://bugs.launchpad.net/mixxx/+bug/529945 >>>>>> >>>>>> //Anders >>>>>> >>>>>> >>>>>> ------------------------------------------------------------------------------ >>>>>> This SF.net email is sponsored by Sprint >>>>>> What will you do first with EVO, the first 4G phone? >>>>>> Visit sprint.com/first<http://sprint.com/first> -- >>>>>> http://p.sf.net/sfu/sprint-com-first >>>>>> _______________________________________________ >>>>>> Mixxx-devel mailing list >>>>>> [email protected] >>>>>> <mailto:[email protected]> >>>>>> https://lists.sourceforge.net/lists/listinfo/mixxx-devel >>>>> >>>>> >>>>> ------------------------------------------------------------------------ >>>>> >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> This SF.net email is sponsored by Sprint >>>>> What will you do first with EVO, the first 4G phone? >>>>> Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first >>>>> >>>>> >>>>> ------------------------------------------------------------------------ >>>>> >>>>> _______________________________________________ >>>>> Mixxx-devel mailing list >>>>> [email protected] >>>>> https://lists.sourceforge.net/lists/listinfo/mixxx-devel >>>>> >>>>> >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> This SF.net email is sponsored by Sprint >>>>> What will you do first with EVO, the first 4G phone? >>>>> Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first >>>>> >>>>> >>>>> _______________________________________________ >>>>> Mixxx-devel mailing list >>>>> [email protected] >>>>> https://lists.sourceforge.net/lists/listinfo/mixxx-devel >>> >> > ------------------------------------------------------------------------------ The Palm PDK Hot Apps Program offers developers who use the Plug-In Development Kit to bring their C/C++ apps to Palm for a share of $1 Million in cash or HP Products. 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