2010/7/28 Albert Santoni <[email protected]>:
> Ok, I want to fix this today or tomorrow then.
>
> Since right now we only have good support for Hercules and Stanton
> controllers anyways, I'm willing to take a leap of faith and change
> the ratecontrol.cpp code and add that factor of 10 in.
>
Great!

> (We specifically made MIDI scripting so that we would stop hacking the
> engine in ways like this, because it _always_ breaks another
> controller. In this case, however, we know that the only controllers
> we can properly test are broken, so I'm willing to change this.)
>
I will finish my new mapping for Hercules RMX in a few days. It will
include all the new cool features from 1.8, shift keys for extra
functionality and soft takeover controls. After that I intend to help
out to get good support for other controllers as well.

> Thanks,
> Albert
>
> On Wed, Jul 28, 2010 at 9:01 AM, Anders Gunnarsson <[email protected]> wrote:
>> 2010/7/28 James Evans <[email protected]>:
>>> Hi Albert,
>>>
>>> On 20/07/10 20:08, James Evans wrote:
>>>>
>>>> Hi Albert,
>>>>
>>>> Albert Santoni wrote:
>>>>>
>>>>> Has anyone else with another controller been affected by this?
>>>>>
>>>>> If the jog wheels are too slow on all the Hercules controllers now, I
>>>>> guess the herc_jog rate calculation must have changed in the engine.
>>>>>
>>>>> Can anyone with another Hercules controller confirm if this bug affects
>>>>> them?
>>>>
>>>> I'm almost certain I'm seeing this with my Herc Mk2. I did post this to
>>>> the list some time ago and Russel asked me to file a bug report which
>>>> I'm afraid I lunched out.
>>>>
>>>> See attached.
>>>>
>>>> When I reported that, the jog wheels performed fine while the track wast
>>>> playing, i.e. same in 1.8 trunk as 1.7 release. Anders now says "it now
>>>> seems response is equally bad while playing" so perhaps this has now
>>>> changed too.
>>>>
>>>> I'll check this out later this evening to confirm.
>>>>
>>>
>>> I've just compared 1.7.2 from the ubuntu repo with trunk on my Hercules Mk2
>>> and I concur with Anders that the effect of the jog wheel has decreased
>>> tenfold (or so). i.e. multiplying the the value sent to the 'jog' control by
>>> 10 makes it behave like it did in 1.7.2.
>>>
>>> Note: This is the same (the tenfold decrease in sensitivity) whether the
>>> track's playing or not. I think in a previous message/thread I suggested the
>>> problem was only when the track was not playing, but this is not the case.
>>
>> In 1.8.0 beta 1 the decrese in sensitivity was only affecting jog
>> movement on stoped tracks. In beta 2 it affects both for stoped and
>> playing tracks.
>>
>> //Anders
>>
>>>
>>> Hope that makes sense.
>>>
>>> Cheers,
>>>
>>> Jim.
>>>
>>>> Cheers,
>>>>
>>>> Jim.
>>>>
>>>>>
>>>>> Thanks,
>>>>> Albert
>>>>>
>>>>>> On Jul 15, 2010 1:52 PM, "Anders Gunnarsson"<[email protected]
>>>>>> <mailto:[email protected]>>  wrote:
>>>>>>
>>>>>> Sorry for being a bit late on this one, but bug #529945 doesn't seem
>>>>>> to be fixed in beta2. Instead of having the same response in stopped
>>>>>> mode as in 1.7, it now seems response is equally bad while playing as
>>>>>> stated here http://mixxx.org/forums/viewtopic.php?f=3&t=1527
>>>>>> <http://mixxx.org/forums/viewtopic.php?f=3&t=1527>
>>>>>>
>>>>>> I've added a multiplier of 10 to the jog value in the napping which
>>>>>> seem to give the same behavior as in 1.7.
>>>>>>
>>>>>> https://bugs.launchpad.net/mixxx/+bug/529945
>>>>>>
>>>>>> //Anders
>>>>>>
>>>>>>
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>

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