Hi Ewan,

thank you for your valuable comments,

Can you please describe your waveform issues in a new launchpad bug.

Please include a description of your setup including Hardware Os and
display driver.
What is the desired latency? And what is achievable with and without
waveforms?

I am currently working on a waveform dejerk branch. Maybe I can your
issue into account.


Btw: If you like, you can also file a bug for the effect process. So
that the info is not lost.

Kind regards,

Daniel

 


Am 14.05.2013 19:19, schrieb Ewan Colsell:
> i'm super happy with 1.11
>  a load of stuff has really come together nicely in this release.
>
> well done everybody!
>
> the only thing i'm missing is a really fast and simple waveform that
> performs well enough to let me use timecodes on a netbook.
>
> effects is defiantly worth doing right, and taking more time over.
>
>
> did you guys consider running effects as a separate process? so that
> badly written effects don't crash mixxx?  i know from experience that
> effects plugins can cause stability problems in a DAW like ableton
> live or ardour. i've no idea how much complexity and latency this will
> add, but i seem to recall the much talked about but so far vaporware
> Bitwig daw is doing this.
> and it seem to be the latest thing in browsers at the moment.
>
>
>
> On 14 May 2013 17:09, RJ Ryan <[email protected]
> <mailto:[email protected]>> wrote:
>
>
>
>
>     On Tue, May 14, 2013 at 10:47 AM, Owen Williams
>     <[email protected] <mailto:[email protected]>> wrote:
>
>         On Tue, 2013-05-14 at 10:37 -0400, RJ Ryan wrote:
>
>         >
>         > Hope everyone is on the same page now with where effects
>         stands. If
>         > you want to be involved please add comments to the design
>         doc. Also,
>         > the effects branch has had a working skin and 2 simple
>         flanger effect
>         > chains (just to prove you can have multiple) for over a year
>         now.
>         > Still waiting on the great influx of effect developers to
>         add cool
>         > effects :P.
>
>         As for what Sean said about effects needing a skin makeover --
>         I don't
>         think we can afford to wait for the mythical skin 2.0 before
>         implementing effects.  RJ told me that we should be able to do
>         tabbed
>         interfaces with our current engine.  
>
>
>     Yea, if we want to release 1.12.0 anytime soon the skin system
>     rewrite will have to wait. The WidgetStack
>     <http://mixxx.org/wiki/doku.php/creating_skins#widgetstack>s that
>     made it into 1.11.0 are a nice skin feature that support tabs
>     without having to have OS-level tabs. 
>
>     Though I envisioned the effect chain editor being hidden behind a
>     tab where the library normally goes. The actual effect-chain slots
>     I think could be more like sampler-deck sized things.  
>
>         (and eventually Preferences if someone wants to
>         tackle that please!).  
>
>
>     Ugh. The preferences code is the worst. Someone please nuke all of
>     it and start fresh :). 
>      
>
>
>         Also for 1.0, we will be working on a flexible backend for
>         effects but
>         we'll just be including a static collection of simple effects that
>         people would expect to find: flange, reverb, delay / echo,
>         highpass/lowpass knob, maybe a bitcrusher or other distort.
>          Based on my
>         experience watching dozens of big-name DJs play out, 90% of
>         the time
>         they only ever use the Pioneer Mixer's high/low knob :).  If
>         we wait for
>         full VST / LV2 / LADSPA with a chain editor it's going to be
>         forever.
>         We need to at least throw a bone out to our users to prove
>         that effects
>         are going to happen.
>
>
>     +1,  fancy backend, simple frontend for 1.0. 
>
>         To help the ball start rolling, I'm going to pull the effects
>         branch and
>         engine_control-refactor over to github for easy branching/merging.
>
>
>     Cool -- thanks! 
>
>
>     
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> -- 
> http://www.ewancolsell.com/
>
>
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