Hi Ewan,
thank you for your valuable comments,
Can you please describe your waveform issues in a new launchpad bug.
Please include a description of your setup including Hardware Os and
display driver.
What is the desired latency? And what is achievable with and without
waveforms?
I am currently working on a waveform dejerk branch. Maybe I can your
issue into account.
Btw: If you like, you can also file a bug for the effect process. So
that the info is not lost.
Kind regards,
Daniel
Am 14.05.2013 19:19, schrieb Ewan Colsell:
> i'm super happy with 1.11
> a load of stuff has really come together nicely in this release.
>
> well done everybody!
>
> the only thing i'm missing is a really fast and simple waveform that
> performs well enough to let me use timecodes on a netbook.
>
> effects is defiantly worth doing right, and taking more time over.
>
>
> did you guys consider running effects as a separate process? so that
> badly written effects don't crash mixxx? i know from experience that
> effects plugins can cause stability problems in a DAW like ableton
> live or ardour. i've no idea how much complexity and latency this will
> add, but i seem to recall the much talked about but so far vaporware
> Bitwig daw is doing this.
> and it seem to be the latest thing in browsers at the moment.
>
>
>
> On 14 May 2013 17:09, RJ Ryan <[email protected]
> <mailto:[email protected]>> wrote:
>
>
>
>
> On Tue, May 14, 2013 at 10:47 AM, Owen Williams
> <[email protected] <mailto:[email protected]>> wrote:
>
> On Tue, 2013-05-14 at 10:37 -0400, RJ Ryan wrote:
>
> >
> > Hope everyone is on the same page now with where effects
> stands. If
> > you want to be involved please add comments to the design
> doc. Also,
> > the effects branch has had a working skin and 2 simple
> flanger effect
> > chains (just to prove you can have multiple) for over a year
> now.
> > Still waiting on the great influx of effect developers to
> add cool
> > effects :P.
>
> As for what Sean said about effects needing a skin makeover --
> I don't
> think we can afford to wait for the mythical skin 2.0 before
> implementing effects. RJ told me that we should be able to do
> tabbed
> interfaces with our current engine.
>
>
> Yea, if we want to release 1.12.0 anytime soon the skin system
> rewrite will have to wait. The WidgetStack
> <http://mixxx.org/wiki/doku.php/creating_skins#widgetstack>s that
> made it into 1.11.0 are a nice skin feature that support tabs
> without having to have OS-level tabs.
>
> Though I envisioned the effect chain editor being hidden behind a
> tab where the library normally goes. The actual effect-chain slots
> I think could be more like sampler-deck sized things.
>
> (and eventually Preferences if someone wants to
> tackle that please!).
>
>
> Ugh. The preferences code is the worst. Someone please nuke all of
> it and start fresh :).
>
>
>
> Also for 1.0, we will be working on a flexible backend for
> effects but
> we'll just be including a static collection of simple effects that
> people would expect to find: flange, reverb, delay / echo,
> highpass/lowpass knob, maybe a bitcrusher or other distort.
> Based on my
> experience watching dozens of big-name DJs play out, 90% of
> the time
> they only ever use the Pioneer Mixer's high/low knob :). If
> we wait for
> full VST / LV2 / LADSPA with a chain editor it's going to be
> forever.
> We need to at least throw a bone out to our users to prove
> that effects
> are going to happen.
>
>
> +1, fancy backend, simple frontend for 1.0.
>
> To help the ball start rolling, I'm going to pull the effects
> branch and
> engine_control-refactor over to github for easy branching/merging.
>
>
> Cool -- thanks!
>
>
>
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> --
> http://www.ewancolsell.com/
>
>
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