* Christian Ebert on Thursday, October 14, 2010 at 23:43:20 +0200
> * Bernhard Praschinger on Thursday, October 14, 2010 at 19:06:33 +0200
>>> Oh yeah, this isn't on Linux.  OSX probably has some kind of API for
>>> checking if sse2 is available.  Using CPUID isn't enough, because sse
>>> requires OS support that might not be there.  I.e., the cpu supports
>>> sse2 but you're not actually able to use it.  Probably not much of issue
>>> on OSX.
>>> 
>>> Easy fix would just be the change the sse detection asm to save and
>>> restore ebx.
>>> 
>>> __asm__ volatile("pushl %%ebx ; cpuid ; popl %%ebx" : "=d"(d) : "a"(1) :
>>> "ecx");
>>> 
>>> or better
>>> 
>>> uint32_t tmp;
>>> __asm__ volatile("movl %%ebx, %1; cpuid; movl %1, %%ebx" : "=d"(d),
>>> "=&g"(tmp) : "a"(1) : "ecx");
>>> 
>>> The latter is safer in general, as you can't use push or pop around any
>>> asm code that has a parameter with a constraint that allows memory
>>> references.  The memory reference might be relative to esp, in which
>>> case the push/pop would move it.  Or it might not be relative to esp, in
>>> which case the push/pop doesn't move it.  So there's no way to adjust
>>> for it.
>> I tested your better version. And it compiles here on my linux and Intel 
>> osx box. I did also a quick test with the new version on the linux box. 
>> And it works well.
>> 
>> So I would appreciate a feedback if it works on a mac.
> 
> Thanks for looking into this, but I get:
> 
> gcc -DHAVE_CONFIG_H -I. -I.. -I.. -I../utils   -O3 -funroll-all-loops 
> -ffast-math -march=nocona -mtune=nocona -g -O2 -I/sw/include -no-cpp-precomp 
> -D_THREAD_SAFE  -Wall -Wunused -MT main.o -MD -MP -MF .deps/main.Tpo -c -o 
> main.o main.c
> main.c: In function ‘main’:
> main.c:1339: error: PIC register ‘ebx’ clobbered in ‘asm’
> make: *** [main.o] Error 1
> 
> $ sw_vers
> ProductName:  Mac OS X
> ProductVersion:       10.5.8
> BuildVersion: 9L30

Just came across this:

http://lists.mplayerhq.hu/pipermail/mplayer-users/2010-October/081276.html

c
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