Hi Gerd
Yes indeed, and also make streams etc lighter, so it opens up a host of
new possibilities.
Many thanks again for all your ( and Ticker's) hard work!
Nick
On 09/01/2020 14:21, Gerd Petermann wrote:
Hi Nick,
thanks for the quick feedback :)
Interesting use case. Did not even think about this. Means you create overlay
lines with different types for the routable way?
Gerd
________________________________________
Von: Pinns UK <[email protected]>
Gesendet: Donnerstag, 9. Januar 2020 15:07
An: Gerd Petermann; [email protected]
Betreff: Re: AW: AW: [mkgmap-dev] Branch is_in ready for a first test
Hi Gerd
It works a treat !
Am using it with natural=wood/scrub which now enables me to make the
colour of footpaths lighter and easier to see on a gps
r
Nick
On 09/01/2020 13:57, Gerd Petermann wrote:
Hi Nick,
yes, no extra option needed.
Gerd
________________________________________
Von: Pinns UK <[email protected]>
Gesendet: Donnerstag, 9. Januar 2020 14:56
An: Gerd Petermann; [email protected]
Betreff: Re: AW: [mkgmap-dev] Branch is_in ready for a first test
Thanks Gerd
That works
So no extra --is-in options required?
r
Nick
On 09/01/2020 13:53, Gerd Petermann wrote:
highway=* & bicycle!=* & is_in(landuse,cemetery,all)=true {add bicycle=dismount}
_______________________________________________
mkgmap-dev mailing list
[email protected]
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev