Hi Gerd

Yes indeed, and also make streams etc  lighter, so it opens up a host of new possibilities.

Many thanks again for all your ( and Ticker's) hard work!

Nick

On 09/01/2020 14:21, Gerd Petermann wrote:
Hi Nick,

thanks for the quick feedback :)

Interesting use case. Did not even think about this. Means you create overlay 
lines with different types for the routable way?

Gerd

________________________________________
Von: Pinns UK <[email protected]>
Gesendet: Donnerstag, 9. Januar 2020 15:07
An: Gerd Petermann; [email protected]
Betreff: Re: AW: AW: [mkgmap-dev] Branch is_in ready for a first test

Hi Gerd

It works a treat !

Am using it with natural=wood/scrub which now enables me to make the
colour of footpaths lighter and easier to see on a gps

r

Nick

On 09/01/2020 13:57, Gerd Petermann wrote:
Hi Nick,

yes, no extra option needed.

Gerd

________________________________________
Von: Pinns UK <[email protected]>
Gesendet: Donnerstag, 9. Januar 2020 14:56
An: Gerd Petermann; [email protected]
Betreff: Re: AW: [mkgmap-dev] Branch is_in ready for a first test

Thanks Gerd

That works

So no extra --is-in  options required?

r

Nick

On 09/01/2020 13:53, Gerd Petermann wrote:
highway=* & bicycle!=* & is_in(landuse,cemetery,all)=true {add bicycle=dismount}
_______________________________________________
mkgmap-dev mailing list
[email protected]
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev

Reply via email to