While we readers and authors are talking about counters and timers because we have a good idea (with variants) how the curse takes effect, where would the characters themselves get such an idea of a quick reset letting them return in safety?
Wednesday, September 9, 2015, 9:39:16 AM, Jack wrote: JM> I've absolutely got to have a character now who comes to the valley, stays JM> for 13 days and then leaves for half an hour thinking that'll "Reset the JM> clock." Oh God it would be fun to do a comedy story about something like JM> that, or someone trying to use science to approach a curse that runs on JM> Plot. JM> On Tue, Sep 8, 2015 at 4:53 PM, C. Matthias <[email protected]> wrote: >> Keep in mind the travel times involved, and the amount of time and money >> it took to mount a venture in the first place! Further, some of these >> merchants will be carrying goods from Metamor down to places a week or more >> away from the Curse, Ellcaran, Kelewair, Elvquelin, even Marigund or >> Salinon. It's at LEAST two months by carriage to Marigund in good weather. >> >> May He bless you and keep you in His grace and love, >> >> Charles Matthias >> >> At 03:51 PM 9/8/2015, Ryx wrote: >> >> Stupid Yahoomail has the most inane editing interface in existence... >> >> Anyway, as to the argument about the time duration being too long: That >> is exactly how it is supposed to be and should be. If people can just flit >> in and out every day without any fear or risk of the curse it looses its >> impact. >> And an outside estimation of two days beyond the curse per day spent >> within - with the current manifestation time of 14 days - is merely one >> month. That is not a great deal of time and certainly not onerous. >> >> >> On Tuesday, September 8, 2015 2:49 PM, Ryx <[email protected]> wrote: >> >> >> >> >> >> On Tuesday, September 8, 2015 12:41 PM, christian okane < >> [email protected]> wrote: >> >> >> Didnt we have this argument a while back? I'm not sure what to make of it >> but waiting months between visits seems excessively long time. >> >> Chris >> >> >> >> _______________________________________________ >> MKGuild mailing list >> [email protected] >> http://lists.integral.org/listinfo/mkguild >> >> -- Best regards, AmigaDragon mailto:[email protected] _______________________________________________ MKGuild mailing list [email protected] http://lists.integral.org/listinfo/mkguild
