It's not super well documented but coax has a changes handler that uses longpoll: https://github.com/jchris/coax
On Friday, May 9, 2014 12:49:36 AM UTC-7, Dave Holdsworth wrote: > > Thanks for the advice. Unfortunately the _changes feed=continuous doesn't > seem to behave very well for the sync_gateway (or I've misunderstood how to > get it to work) and it looks like follow is built on that. > I should be able to roll my own using feed=longpolling. > > On Thursday, 8 May 2014 10:36:19 UTC+1, Dave Holdsworth wrote: >> >> I am considering building a turn-based card game using Couchbase Mobile. >> >> The playing sequence is as follows: >> Deal cards to Player 1 (face-down) >> Player 1 Actions (on table) >> Deal cards to Player 2 >> Player 2 Actions >> Deal cards to Player 1 >> ........................ >> >> A server will deal the cards and handle the actions through the sync >> gateway. >> >> It seems to me I could have >> A) a channel per player and duplicate the game state to both, plus the >> cards to the next player to act >> B) a channel per game and only push the latest revision with cards to the >> next player to act. >> >> Is this an inappropriate use of revisions? >> > -- You received this message because you are subscribed to the Google Groups "Couchbase Mobile" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/mobile-couchbase/25bbeb6c-4979-4399-89bc-8cda716abecf%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
