My two cents - Games should be integrated.
I don't endorse the idea of having to go a place and create an experience
so disconnected that many readers may never find it.
Discovering actions in the process of reading and exploring Wikipedia is
what creates serendipity.

----
Vibha Bamba
Senior Designer | WMF Design








On Wed, Aug 13, 2014 at 11:51 AM, Maryana Pinchuk <[email protected]>
wrote:

> On Sun, Aug 10, 2014 at 4:24 AM, Dan Garry <[email protected]> wrote:
>
>> On 10 August 2014 08:34, Monte Hurd <[email protected]> wrote:
>>>
>>> The existing app also has a flood of users based on name recognition
>>> alone. Although I suppose we could call it "Wikipedia Games"...
>>>
>>
>> That's an idea worth exploring. Having a "Games" button in the left nav,
>> that when tapped launches the "Wikipedia Games" app which has a collection
>> of different games you can play. We know we have tons of people interacting
>> with the left nav, so there's no worries about discoverability. The app
>> would start a shell which contains many separate submodules, each of them a
>> game developed by a different group. On the user-facing end, it'd be a big
>> list of games that people could play to help Wikipedia! Our work would be
>> to create this shell. Then we can even make our own games to plug in to it!
>>
>> There are benefits of this:
>>
>>    - There will be less concerns about the games "bloating" the app. The
>>    main app will continue to be lean and lightweight.
>>    - It's a great framework for volunteers to build out games to be
>>    included in the official games app.
>>    - As we would have +2 in the repo for the app, we would still have
>>    quality control of what goes in the app.
>>
>> This does not preclude us from incorporating one or two games, like the
>> Wikidata label thing that Mobile Web is doing, into the main app.
>>
>> The question is, what is required from us to make this happen? I think it
>> would be worth us chatting briefly when we're all back from Wikimania to
>> define the minimal viable product for this, to assess how achievable it is
>> for us to work on it, and see where it fits into our priorities.
>>
>
> I agree with Monte that, while these are cool ideas to explore in the
> future, now might not be the time to dive too deeply into them.
>
> If I understand the original proposal correctly, the idea was to add a
> launch-point somewhere in the Wikipedia app that would simply take you to
> the mobile view of Magnus's games (and potentially any new
> volunteer-created games that were developed in the future) – however, it's
> important to remember that the currently existing Wikidata games aren't
> formatted for mobile and may not necessarily make sense in the mobile
> context. At minimum, an MVP would need some design work to ensure the UX of
> the games isn't broken, and some selection and special-casing of games that
> are appropriate for mobile users.
>
> And that's just the Product/Design piece – in addition to implementing
> visual design/UI improvements, I imagine there would also be some technical
> hurdles like doing a spike around Magnus's codebase to ensure we didn't
> melt a game by sending (potentially) hundreds of thousands of people into
> it all at once; finding a way to hook into CentralAuth/OAuth to ensure
> these edits are attributed to logged-in users; etc. If you factor in some
> analytics to determine how people are making it through the funnel, the
> inevitable round of design and UX refinements, potentially figuring out how
> to throttle the feature to avoid too many bad edits or edit conflicts...
> you're talking potentially a quarter's worth of work.
>
> But the main concern for me isn't so much the workload this would
> introduce as the fact that this workload would be done without the initial
> validation of whether our app audience (still primarily readers, but also
> probably a lot of editors who don't necessarily know that much about
> Wikidata) would even be interested in/understand these games. Our initial
> user testing of the first WikiTinder prototype showed that we'll need to
> think hard about how to frame this feature to users in a way that a) they
> understand, and b) provides them with sustained value, that proverbial
> "a-ha!" moment – because it's pretty clear from the reactions we got that
> just throwing people at the experience only works for the tiny subset of
> users who already know what they're doing and is potentially very
> off-putting/scary to those who don't.
>
> I think that through WikiTinder work over the coming months, the Mobile
> Web team will have a much clearer idea of whether and how this can be done,
> and this knowledge can help guide how we think of the Wikidata games app
> experience if/when we choose to tackle it.
>
> --
> Maryana Pinchuk
> Product Manager, Wikimedia Foundation
> wikimediafoundation.org
>
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