My two cents - Games should be integrated. I don't endorse the idea of having to go a place and create an experience so disconnected that many readers may never find it. Discovering actions in the process of reading and exploring Wikipedia is what creates serendipity.
---- Vibha Bamba Senior Designer | WMF Design On Wed, Aug 13, 2014 at 11:51 AM, Maryana Pinchuk <[email protected]> wrote: > On Sun, Aug 10, 2014 at 4:24 AM, Dan Garry <[email protected]> wrote: > >> On 10 August 2014 08:34, Monte Hurd <[email protected]> wrote: >>> >>> The existing app also has a flood of users based on name recognition >>> alone. Although I suppose we could call it "Wikipedia Games"... >>> >> >> That's an idea worth exploring. Having a "Games" button in the left nav, >> that when tapped launches the "Wikipedia Games" app which has a collection >> of different games you can play. We know we have tons of people interacting >> with the left nav, so there's no worries about discoverability. The app >> would start a shell which contains many separate submodules, each of them a >> game developed by a different group. On the user-facing end, it'd be a big >> list of games that people could play to help Wikipedia! Our work would be >> to create this shell. Then we can even make our own games to plug in to it! >> >> There are benefits of this: >> >> - There will be less concerns about the games "bloating" the app. The >> main app will continue to be lean and lightweight. >> - It's a great framework for volunteers to build out games to be >> included in the official games app. >> - As we would have +2 in the repo for the app, we would still have >> quality control of what goes in the app. >> >> This does not preclude us from incorporating one or two games, like the >> Wikidata label thing that Mobile Web is doing, into the main app. >> >> The question is, what is required from us to make this happen? I think it >> would be worth us chatting briefly when we're all back from Wikimania to >> define the minimal viable product for this, to assess how achievable it is >> for us to work on it, and see where it fits into our priorities. >> > > I agree with Monte that, while these are cool ideas to explore in the > future, now might not be the time to dive too deeply into them. > > If I understand the original proposal correctly, the idea was to add a > launch-point somewhere in the Wikipedia app that would simply take you to > the mobile view of Magnus's games (and potentially any new > volunteer-created games that were developed in the future) – however, it's > important to remember that the currently existing Wikidata games aren't > formatted for mobile and may not necessarily make sense in the mobile > context. At minimum, an MVP would need some design work to ensure the UX of > the games isn't broken, and some selection and special-casing of games that > are appropriate for mobile users. > > And that's just the Product/Design piece – in addition to implementing > visual design/UI improvements, I imagine there would also be some technical > hurdles like doing a spike around Magnus's codebase to ensure we didn't > melt a game by sending (potentially) hundreds of thousands of people into > it all at once; finding a way to hook into CentralAuth/OAuth to ensure > these edits are attributed to logged-in users; etc. If you factor in some > analytics to determine how people are making it through the funnel, the > inevitable round of design and UX refinements, potentially figuring out how > to throttle the feature to avoid too many bad edits or edit conflicts... > you're talking potentially a quarter's worth of work. > > But the main concern for me isn't so much the workload this would > introduce as the fact that this workload would be done without the initial > validation of whether our app audience (still primarily readers, but also > probably a lot of editors who don't necessarily know that much about > Wikidata) would even be interested in/understand these games. Our initial > user testing of the first WikiTinder prototype showed that we'll need to > think hard about how to frame this feature to users in a way that a) they > understand, and b) provides them with sustained value, that proverbial > "a-ha!" moment – because it's pretty clear from the reactions we got that > just throwing people at the experience only works for the tiny subset of > users who already know what they're doing and is potentially very > off-putting/scary to those who don't. > > I think that through WikiTinder work over the coming months, the Mobile > Web team will have a much clearer idea of whether and how this can be done, > and this knowledge can help guide how we think of the Wikidata games app > experience if/when we choose to tackle it. > > -- > Maryana Pinchuk > Product Manager, Wikimedia Foundation > wikimediafoundation.org > > _______________________________________________ > Mobile-l mailing list > [email protected] > https://lists.wikimedia.org/mailman/listinfo/mobile-l > >
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