yup I'd been meaning to chip in but I echo everything Monte says. On 13 Aug 2014 11:57, "Vibha Bamba" <[email protected]> wrote:
> My two cents - Games should be integrated. > I don't endorse the idea of having to go a place and create an experience > so disconnected that many readers may never find it. > Discovering actions in the process of reading and exploring Wikipedia is > what creates serendipity. > > ---- > Vibha Bamba > Senior Designer | WMF Design > > > > > > > > > On Wed, Aug 13, 2014 at 11:51 AM, Maryana Pinchuk <[email protected]> > wrote: > >> On Sun, Aug 10, 2014 at 4:24 AM, Dan Garry <[email protected]> wrote: >> >>> On 10 August 2014 08:34, Monte Hurd <[email protected]> wrote: >>>> >>>> The existing app also has a flood of users based on name recognition >>>> alone. Although I suppose we could call it "Wikipedia Games"... >>>> >>> >>> That's an idea worth exploring. Having a "Games" button in the left nav, >>> that when tapped launches the "Wikipedia Games" app which has a collection >>> of different games you can play. We know we have tons of people interacting >>> with the left nav, so there's no worries about discoverability. The app >>> would start a shell which contains many separate submodules, each of them a >>> game developed by a different group. On the user-facing end, it'd be a big >>> list of games that people could play to help Wikipedia! Our work would be >>> to create this shell. Then we can even make our own games to plug in to it! >>> >>> There are benefits of this: >>> >>> - There will be less concerns about the games "bloating" the app. >>> The main app will continue to be lean and lightweight. >>> - It's a great framework for volunteers to build out games to be >>> included in the official games app. >>> - As we would have +2 in the repo for the app, we would still have >>> quality control of what goes in the app. >>> >>> This does not preclude us from incorporating one or two games, like the >>> Wikidata label thing that Mobile Web is doing, into the main app. >>> >>> The question is, what is required from us to make this happen? I think >>> it would be worth us chatting briefly when we're all back from Wikimania to >>> define the minimal viable product for this, to assess how achievable it is >>> for us to work on it, and see where it fits into our priorities. >>> >> >> I agree with Monte that, while these are cool ideas to explore in the >> future, now might not be the time to dive too deeply into them. >> >> If I understand the original proposal correctly, the idea was to add a >> launch-point somewhere in the Wikipedia app that would simply take you to >> the mobile view of Magnus's games (and potentially any new >> volunteer-created games that were developed in the future) – however, it's >> important to remember that the currently existing Wikidata games aren't >> formatted for mobile and may not necessarily make sense in the mobile >> context. At minimum, an MVP would need some design work to ensure the UX of >> the games isn't broken, and some selection and special-casing of games that >> are appropriate for mobile users. >> >> And that's just the Product/Design piece – in addition to implementing >> visual design/UI improvements, I imagine there would also be some technical >> hurdles like doing a spike around Magnus's codebase to ensure we didn't >> melt a game by sending (potentially) hundreds of thousands of people into >> it all at once; finding a way to hook into CentralAuth/OAuth to ensure >> these edits are attributed to logged-in users; etc. If you factor in some >> analytics to determine how people are making it through the funnel, the >> inevitable round of design and UX refinements, potentially figuring out how >> to throttle the feature to avoid too many bad edits or edit conflicts... >> you're talking potentially a quarter's worth of work. >> >> But the main concern for me isn't so much the workload this would >> introduce as the fact that this workload would be done without the initial >> validation of whether our app audience (still primarily readers, but also >> probably a lot of editors who don't necessarily know that much about >> Wikidata) would even be interested in/understand these games. Our initial >> user testing of the first WikiTinder prototype showed that we'll need to >> think hard about how to frame this feature to users in a way that a) they >> understand, and b) provides them with sustained value, that proverbial >> "a-ha!" moment – because it's pretty clear from the reactions we got that >> just throwing people at the experience only works for the tiny subset of >> users who already know what they're doing and is potentially very >> off-putting/scary to those who don't. >> >> I think that through WikiTinder work over the coming months, the Mobile >> Web team will have a much clearer idea of whether and how this can be done, >> and this knowledge can help guide how we think of the Wikidata games app >> experience if/when we choose to tackle it. >> >> -- >> Maryana Pinchuk >> Product Manager, Wikimedia Foundation >> wikimediafoundation.org >> >> _______________________________________________ >> Mobile-l mailing list >> [email protected] >> https://lists.wikimedia.org/mailman/listinfo/mobile-l >> >> > > _______________________________________________ > Mobile-l mailing list > [email protected] > https://lists.wikimedia.org/mailman/listinfo/mobile-l > >
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