yup I'd been meaning to chip in but I echo everything Monte says.
On 13 Aug 2014 11:57, "Vibha Bamba" <[email protected]> wrote:

> My two cents - Games should be integrated.
> I don't endorse the idea of having to go a place and create an experience
> so disconnected that many readers may never find it.
> Discovering actions in the process of reading and exploring Wikipedia is
> what creates serendipity.
>
> ----
> Vibha Bamba
> Senior Designer | WMF Design
>
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> On Wed, Aug 13, 2014 at 11:51 AM, Maryana Pinchuk <[email protected]>
> wrote:
>
>> On Sun, Aug 10, 2014 at 4:24 AM, Dan Garry <[email protected]> wrote:
>>
>>> On 10 August 2014 08:34, Monte Hurd <[email protected]> wrote:
>>>>
>>>> The existing app also has a flood of users based on name recognition
>>>> alone. Although I suppose we could call it "Wikipedia Games"...
>>>>
>>>
>>> That's an idea worth exploring. Having a "Games" button in the left nav,
>>> that when tapped launches the "Wikipedia Games" app which has a collection
>>> of different games you can play. We know we have tons of people interacting
>>> with the left nav, so there's no worries about discoverability. The app
>>> would start a shell which contains many separate submodules, each of them a
>>> game developed by a different group. On the user-facing end, it'd be a big
>>> list of games that people could play to help Wikipedia! Our work would be
>>> to create this shell. Then we can even make our own games to plug in to it!
>>>
>>> There are benefits of this:
>>>
>>>    - There will be less concerns about the games "bloating" the app.
>>>    The main app will continue to be lean and lightweight.
>>>    - It's a great framework for volunteers to build out games to be
>>>    included in the official games app.
>>>    - As we would have +2 in the repo for the app, we would still have
>>>    quality control of what goes in the app.
>>>
>>> This does not preclude us from incorporating one or two games, like the
>>> Wikidata label thing that Mobile Web is doing, into the main app.
>>>
>>> The question is, what is required from us to make this happen? I think
>>> it would be worth us chatting briefly when we're all back from Wikimania to
>>> define the minimal viable product for this, to assess how achievable it is
>>> for us to work on it, and see where it fits into our priorities.
>>>
>>
>> I agree with Monte that, while these are cool ideas to explore in the
>> future, now might not be the time to dive too deeply into them.
>>
>> If I understand the original proposal correctly, the idea was to add a
>> launch-point somewhere in the Wikipedia app that would simply take you to
>> the mobile view of Magnus's games (and potentially any new
>> volunteer-created games that were developed in the future) – however, it's
>> important to remember that the currently existing Wikidata games aren't
>> formatted for mobile and may not necessarily make sense in the mobile
>> context. At minimum, an MVP would need some design work to ensure the UX of
>> the games isn't broken, and some selection and special-casing of games that
>> are appropriate for mobile users.
>>
>> And that's just the Product/Design piece – in addition to implementing
>> visual design/UI improvements, I imagine there would also be some technical
>> hurdles like doing a spike around Magnus's codebase to ensure we didn't
>> melt a game by sending (potentially) hundreds of thousands of people into
>> it all at once; finding a way to hook into CentralAuth/OAuth to ensure
>> these edits are attributed to logged-in users; etc. If you factor in some
>> analytics to determine how people are making it through the funnel, the
>> inevitable round of design and UX refinements, potentially figuring out how
>> to throttle the feature to avoid too many bad edits or edit conflicts...
>> you're talking potentially a quarter's worth of work.
>>
>> But the main concern for me isn't so much the workload this would
>> introduce as the fact that this workload would be done without the initial
>> validation of whether our app audience (still primarily readers, but also
>> probably a lot of editors who don't necessarily know that much about
>> Wikidata) would even be interested in/understand these games. Our initial
>> user testing of the first WikiTinder prototype showed that we'll need to
>> think hard about how to frame this feature to users in a way that a) they
>> understand, and b) provides them with sustained value, that proverbial
>> "a-ha!" moment – because it's pretty clear from the reactions we got that
>> just throwing people at the experience only works for the tiny subset of
>> users who already know what they're doing and is potentially very
>> off-putting/scary to those who don't.
>>
>> I think that through WikiTinder work over the coming months, the Mobile
>> Web team will have a much clearer idea of whether and how this can be done,
>> and this knowledge can help guide how we think of the Wikidata games app
>> experience if/when we choose to tackle it.
>>
>> --
>> Maryana Pinchuk
>> Product Manager, Wikimedia Foundation
>> wikimediafoundation.org
>>
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