IIRC unity's scaffolding created <view> tags 2008/11/17 Alan Livie <[EMAIL PROTECTED]>
> Thanks Jared. > > <wibble> it is then :-) > > Seriously though I'll stick to <include> from now on. I'm not sure where I > got <view> from. > > Alan > > ------------------------------ > *From:* Jared Rypka-Hauer <[EMAIL PROTECTED]> > *To:* [email protected] > *Sent:* Monday, November 17, 2008 5:50:38 PM > *Subject:* [Model-Glue] Re: model glue xml <view> or <include> > > Actually, having just looked thru the XmlConfigurationLoader in Unity, it > would even work like this: > <views> > <wibble name="body" template="dspMyTemplate.cfm" /> > </views> > > MG:U keys off the views xmlChildren array and doesn't bother checking the > name of the tag... it just assumes that any subtag of views is valid or > invalid based on the name and template attributes. It seems to be the same > for a lot of the XML in the file. Interesting stuff, eh? > > If you want to see any of it for yourself, check out > ModelGlue.unity.loader.XmlConfigurationLoader around lines 429-455. > > Incidentally, the XmlConfigurationLoader is the class that takes the parsed > XML from your config file, loads up all the includes and then creates all > the objects involved in processing requests. There is a lot going on in > there... it's a pretty fascinating read. > > Laterz, > J > > On Nov 17, 2008, at 5:10 AM, Alan Livie wrote: > > Hi Stephen. > > Nope. It's Unity and the <view> tag works! > > Alan > > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "model-glue" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/model-glue?hl=en For more about Model-Glue, check http://www.model-glue.com . -~----------~----~----~----~------~----~------~--~---
