It's a game server emulator, the core part contains the base classes and network engine, they rarely changes. The scripts instead changes more frequently, so they need to be compiled everytime.. and since not every user has the ability to set a compiler or an ide to compile scripts, the core do it for them. Just to let you now, i'm not the creator of this emulator, it's open source and i'm just using it.
Alexander Shulgin wrote: > > Just curios what is the motivation for this two-step thing? :) > > -- > Regards, > Alex > _______________________________________________ > Mono-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/mono-list > > -- View this message in context: http://www.nabble.com/Mono-parsing-error-on-multiline-if-tp25932445p25938482.html Sent from the Mono - General mailing list archive at Nabble.com. _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
