It's what i did (we still compile with 2.0).
Now i have to solve other errors.. that doesn't occurs on the not modified
version of the game server, i'll ask there.

Chris Howie wrote:
> 
> On Sat, Oct 17, 2009 at 10:58 AM, Smjert <[email protected]> wrote:
>> Anyway, it seems that the shorter way is to modify that if.....
> 
> Yeah, honestly, I'd probably do something like
> 
> private static Type[] typeListFoo = { typeof(ClassA), typeof(ClassB) };
> 
> Then, if you are targeting 3.5, use Linq:
> 
> Type objectType = theObject.GetType();
> if (typeListFoo.Any(type => type.IsAssignableFrom(objectType))) { ... }
> 
> -- 
> Chris Howie
> http://www.chrishowie.com
> http://en.wikipedia.org/wiki/User:Crazycomputers
> _______________________________________________
> Mono-list maillist  -  [email protected]
> http://lists.ximian.com/mailman/listinfo/mono-list
> 
> 

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