I've found this. https://android-review.googlesource.com/#/c/51757/
Is this somehow fixable in Xamarin.Android? On Fri, Apr 26, 2013 at 5:19 PM, Francesco Colombo < [email protected]> wrote: > Ok Thnaks! > > > On Fri, Apr 26, 2013 at 4:54 PM, Jonathan Pryor <[email protected]> wrote: > >> On Apr 26, 2013, at 10:32 AM, Francesco Colombo < >> [email protected]> wrote: >> > @Jon: Is there any workaround to test "uncompressed" assets? >> >> The workaround is listed in the bug I mentioned in this thread: >> >> WORKAROUND: hand-edit the .csproj and add a >> <AndroidStoreUncompressedFileExtensions/> within the first <PropertyGroup/>. >> <AndroidStoreUncompressedFileExtensions/> is a >> semicolon-separated list of file extensions. >> >> - Jon >> >> _______________________________________________ >> Monodroid mailing list >> [email protected] >> >> UNSUBSCRIBE INFORMATION: >> http://lists.ximian.com/mailman/listinfo/monodroid >> > >
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