I've found this.

https://android-review.googlesource.com/#/c/51757/

Is this somehow fixable in Xamarin.Android?


On Fri, Apr 26, 2013 at 5:19 PM, Francesco Colombo <
[email protected]> wrote:

> Ok Thnaks!
>
>
> On Fri, Apr 26, 2013 at 4:54 PM, Jonathan Pryor <[email protected]> wrote:
>
>> On Apr 26, 2013, at 10:32 AM, Francesco Colombo <
>> [email protected]> wrote:
>> > @Jon: Is there any workaround to test "uncompressed" assets?
>>
>> The workaround is listed in the bug I mentioned in this thread:
>>
>>         WORKAROUND: hand-edit the .csproj and add a
>> <AndroidStoreUncompressedFileExtensions/> within the first <PropertyGroup/>.
>>         <AndroidStoreUncompressedFileExtensions/> is a
>> semicolon-separated list of file extensions.
>>
>>  - Jon
>>
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