Good. Unfortunately, I haven't tried to draw circles that scales when zooming. You could put a label on top of the annotation instead, which you can update when you need to?
On Tue, Sep 6, 2011 at 16:09, Tomasz Cielecki <tom...@ostebaronen.dk> wrote: > OK, seems to work now. Thank you. > > Though I would still prefer if I could just draw a circle with text > inside as I could imagine having images for every possible number that > could appear inside the circle could be problematic to generate. > > MonoDroid/Android and Windows Phone 7 makes this possible and the > overlay layer drawn on top of the map scales when you zoom in and out > even though you have specified a radius. > > See these images for an example: > http://imageshack.us/photo/my-images/18/device20110906153628.png/ > http://imageshack.us/photo/my-images/801/device20110906160751.png/ > > This is the same effect I want. Preferably without using images. As > both text and the color of the circle has to be updated sometimes. > > On Tue, Sep 6, 2011 at 1:11 PM, Mikkel Lønow <mloe...@gmail.com> wrote: > > It's working in MonoDevelop 2.6 RC2. Get it from the updater :) Make sure > to > > set Build Action to Content. > > Otherwise, you would have to copy them yourself. > > > > On Tue, Sep 6, 2011 at 13:08, Tomasz Cielecki <tom...@ostebaronen.dk> > wrote: > >> > >> So It seems the images are not included in the .app file. My guess > >> this is not what I want :D Now how do I make them jump in there > >> willingly? > >> > >> On Tue, Sep 6, 2011 at 9:11 AM, Mikkel Lønow <mloe...@gmail.com> wrote: > >> > It should be in bin/Debug/iPhoneSimulator. It's copied to the > >> > simulator after compilation. > >> > > >> > On 06/09/2011, at 09.08, Tomasz Cielecki <tom...@ostebaronen.dk> > wrote: > >> > > >> >> Trouble is that I am currently using the Emulator to test my app. How > >> >> do I find the .app package? > >> >> > >> >> I am using the latest stable version of MonoDevelop. > >> >> > >> >> On Mon, Sep 5, 2011 at 3:45 PM, Mikkel Lønow <mloe...@gmail.com> > wrote: > >> >>> Right click / Ctrl click / two finger tab on the .app package and > >> >>> select > >> >>> Show Package Contents. > >> >>> What version of MonoDevelop are you using? > >> >>> > >> >>> On Mon, Sep 5, 2011 at 15:42, Tomasz Cielecki < > tom...@ostebaronen.dk> > >> >>> wrote: > >> >>>> > >> >>>> How do I make sure that they are actually copied into the .app > >> >>>> package? > >> >>>> > >> >>>> On Mon, Sep 5, 2011 at 3:39 PM, Mikkel Lønow <mloe...@gmail.com> > >> >>>> wrote: > >> >>>>> At first glance it looks correct. > >> >>>>> Is Build Action for pin.png set to Content? Can you make sure they > >> >>>>> are > >> >>>>> actually copied to the .app package? (there's a bug in some > versions > >> >>>>> of > >> >>>>> MonoDevelop where images would not be copied). > >> >>>>> Mikkel > >> >>>>> P.S. Replied to all. > >> >>>>> On Mon, Sep 5, 2011 at 15:32, Tomasz Cielecki > >> >>>>> <tom...@ostebaronen.dk> > >> >>>>> wrote: > >> >>>>>> > >> >>>>>> I think your suggestion is more or less the same way I am > >> >>>>>> implementing > >> >>>>>> it. > >> >>>>>> > >> >>>>>> Code can be seen here https://gist.github.com/1194994 or: > >> >>>>>> > >> >>>>>> Here is my Main.cs file: > >> >>>>>> using System; > >> >>>>>> using System.Collections.Generic; > >> >>>>>> using System.Linq; > >> >>>>>> using MonoTouch.Foundation; > >> >>>>>> using MonoTouch.UIKit; > >> >>>>>> using LoadSiteList; > >> >>>>>> using MonoTouch.MapKit; > >> >>>>>> using MonoTouch.CoreLocation; > >> >>>>>> > >> >>>>>> namespace MapsStuff > >> >>>>>> { > >> >>>>>> > >> >>>>>> > >> >>>>>> public class Application > >> >>>>>> { > >> >>>>>> static void Main (string[] args) > >> >>>>>> { > >> >>>>>> UIApplication.Main (args); > >> >>>>>> } > >> >>>>>> } > >> >>>>>> > >> >>>>>> > >> >>>>>> // The name AppDelegate is referenced in the > MainWindow.xib > >> >>>>>> file. > >> >>>>>> public partial class AppDelegate : UIApplicationDelegate > >> >>>>>> { > >> >>>>>> UITabBarController tabBarController; > >> >>>>>> os4MapsViewController viewController; > >> >>>>>> MapsStuff.TableViewController viewController2; > >> >>>>>> > >> >>>>>> > >> >>>>>> // This method is invoked when the application has > >> >>>>>> loaded > >> >>>>>> its UI and > >> >>>>>> its ready to run > >> >>>>>> public override bool FinishedLaunching > >> >>>>>> (UIApplication > >> >>>>>> app, > >> >>>>>> NSDictionary options) > >> >>>>>> { > >> >>>>>> window = new UIWindow > >> >>>>>> (UIScreen.MainScreen.Bounds); > >> >>>>>> tabBarController = new > UITabBarController(); > >> >>>>>> > >> >>>>>> viewController = new > >> >>>>>> os4MapsViewController(); > >> >>>>>> viewController2 = new > TableViewController(); > >> >>>>>> > >> >>>>>> viewController.TabBarItem = new > UITabBarItem > >> >>>>>> ("Map", > >> >>>>>> UIImage.FromFile("Images/103-map.png"), 0); > >> >>>>>> viewController2.TabBarItem = new > >> >>>>>> UITabBarItem > >> >>>>>> ("List", > >> >>>>>> UIImage.FromFile("Images/103-map.png"), 0); > >> >>>>>> tabBarController.ViewControllers = new > >> >>>>>> UIViewController[] > >> >>>>>> {viewController, viewController2}; > >> >>>>>> > >> >>>>>> window.AddSubview(tabBarController.View); > >> >>>>>> // If you have defined a view, add it > here: > >> >>>>>> // window.AddSubview > >> >>>>>> (navigationController.View); > >> >>>>>> > >> >>>>>> window.MakeKeyAndVisible (); > >> >>>>>> > >> >>>>>> return true; > >> >>>>>> } > >> >>>>>> > >> >>>>>> // This method is required in iPhoneOS 3.0 > >> >>>>>> public override void OnActivated (UIApplication > >> >>>>>> application) > >> >>>>>> { > >> >>>>>> } > >> >>>>>> } > >> >>>>>> } > >> >>>>>> > >> >>>>>> Next here is the os4MapsViewController.cs: > >> >>>>>> > >> >>>>>> using System; > >> >>>>>> using System.Drawing; > >> >>>>>> using System.Collections.Generic; > >> >>>>>> using System.Diagnostics; > >> >>>>>> using MonoTouch.Foundation; > >> >>>>>> using MonoTouch.UIKit; > >> >>>>>> using MonoTouch.MapKit; > >> >>>>>> using MonoTouch.CoreLocation; > >> >>>>>> > >> >>>>>> namespace MapsStuff > >> >>>>>> { > >> >>>>>> public class os4MapsViewController: UIViewController > >> >>>>>> { > >> >>>>>> private MKMapView _mapView { get; set; } > >> >>>>>> List<MapsStuff.MapAnnotation> pins; > >> >>>>>> > >> >>>>>> public MKMapView MapView > >> >>>>>> { > >> >>>>>> get { return _mapView; } > >> >>>>>> } > >> >>>>>> > >> >>>>>> public os4MapsViewController () : base() > >> >>>>>> {} > >> >>>>>> > >> >>>>>> public override void ViewDidLoad () > >> >>>>>> { > >> >>>>>> base.ViewDidLoad (); > >> >>>>>> > >> >>>>>> // > >> >>>>>> // Create our map view and add it as as > >> >>>>>> subview. > >> >>>>>> // > >> >>>>>> pins = CreateRandomPins(); > >> >>>>>> _mapView = new MKMapView(); > >> >>>>>> _mapView.Frame = new RectangleF (0, 0, > >> >>>>>> this.View.Frame.Width, > >> >>>>>> this.View.Frame.Height); > >> >>>>>> _mapView.ShowsUserLocation = true; > >> >>>>>> _mapView.MapType = MKMapType.Hybrid; > >> >>>>>> _mapView.Delegate = new MapViewDelegate(); > >> >>>>>> foreach (MapAnnotation m in pins) > >> >>>>>> { > >> >>>>>> _mapView.AddAnnotation(m); > >> >>>>>> } > >> >>>>>> View.AddSubview(_mapView); > >> >>>>>> } > >> >>>>>> > >> >>>>>> List<MapsStuff.MapAnnotation> CreateRandomPins() > >> >>>>>> { > >> >>>>>> Random r = new Random(); > >> >>>>>> List<MapsStuff.MapAnnotation> locations = > >> >>>>>> new > >> >>>>>> List<MapsStuff.MapAnnotation>(); > >> >>>>>> for (int i = 0; i < 4; i++) > >> >>>>>> { > >> >>>>>> locations.Add( > >> >>>>>> new > >> >>>>>> MapsStuff.MapAnnotation( > >> >>>>>> new > >> >>>>>> CLLocationCoordinate2D(r.NextDouble() * 180, > >> >>>>>> r.NextDouble() * 180), > >> >>>>>> "test" + i, > >> >>>>>> "sub" + i > >> >>>>>> )); > >> >>>>>> } > >> >>>>>> > >> >>>>>> return locations; > >> >>>>>> } > >> >>>>>> } > >> >>>>>> public class MapViewDelegate : MKMapViewDelegate > >> >>>>>> { > >> >>>>>> public MapViewDelegate (): base() > >> >>>>>> { > >> >>>>>> } > >> >>>>>> public override MKAnnotationView > >> >>>>>> GetViewForAnnotation > >> >>>>>> (MKMapView > >> >>>>>> mapView, NSObject annotation) > >> >>>>>> { > >> >>>>>> var anv = > >> >>>>>> mapView.DequeueReusableAnnotation("thislocation"); > >> >>>>>> if (anv == null) > >> >>>>>> { > >> >>>>>> Console.WriteLine("creating new > >> >>>>>> MKAnnotationView"); > >> >>>>>> anv = new > >> >>>>>> MKPinAnnotationView(annotation, > >> >>>>>> "thislocation"); > >> >>>>>> } > >> >>>>>> else > >> >>>>>> { > >> >>>>>> anv.Annotation = annotation; > >> >>>>>> } > >> >>>>>> anv.Image = new UIImage("pin.png"); > >> >>>>>> anv.CanShowCallout = true; > >> >>>>>> return anv; > >> >>>>>> } > >> >>>>>> } > >> >>>>>> } > >> >>>>>> > >> >>>>>> So both the referenced images in Main.cs and the ones in > >> >>>>>> os4MapsViewController.cs are not shown > >> >>>>>> > >> >>>>>> > http://imageshack.us/photo/my-images/850/screenshot20110905at323.png/ > >> >>>>>> <-- this image shows what I get on the emulator. > >> >>>>>> > >> >>>>>> pin.png lies in the root folder of my project. The other image > lies > >> >>>>>> in > >> >>>>>> the folder Images in the project dir. None of them seems to show > >> >>>>>> up. > >> >>>>>> > >> >>>>>> Any ideas? I know the code provided uses MKPinAnnotationView, but > >> >>>>>> changing it to MKAnnotationView simply shows nothing. > >> >>>>>> > >> >>>>>> On Mon, Sep 5, 2011 at 2:48 PM, Mikkel Lønow <mloe...@gmail.com> > >> >>>>>> wrote: > >> >>>>>>> Hi Tomasz, > >> >>>>>>> I believe MKAnnotationView would be your best option. Use a > custom > >> >>>>>>> MKMapViewDelegate and override GetViewForAnnotation where you > call > >> >>>>>>> mapView.DequeueReusableAnnotation to reuse the annotation view > (or > >> >>>>>>> create a > >> >>>>>>> new if null). Here you can set your image to the annotation > view. > >> >>>>>>> Feel free to share your implementation if you need more help. > >> >>>>>>> Mikkel > >> >>>>>>> > >> >>>>>>> On Mon, Sep 5, 2011 at 14:01, Tomasz Cielecki > >> >>>>>>> <tom...@ostebaronen.dk> > >> >>>>>>> wrote: > >> >>>>>>>> > >> >>>>>>>> Hello MonoTouch list, > >> >>>>>>>> > >> >>>>>>>> I am in the midst of creating a iPhone app where I need a map > >> >>>>>>>> with > >> >>>>>>>> some circles, where the circle colors changes depending on the > >> >>>>>>>> data > >> >>>>>>>> received asynchronously in the background. > >> >>>>>>>> > >> >>>>>>>> So my first approach to this was to get a Map shown on the > >> >>>>>>>> devices > >> >>>>>>>> with a circle, which works fine. Only problem is that MKCircle > >> >>>>>>>> takes > >> >>>>>>>> a > >> >>>>>>>> radius for that circle, which means the circle is only visible > at > >> >>>>>>>> some > >> >>>>>>>> zoom level. So lets say the circle radius is 100 meters, then I > >> >>>>>>>> have > >> >>>>>>>> to zoom to almost the biggest zoom level to get to a point > where > >> >>>>>>>> I > >> >>>>>>>> actually can see the circle, this is not the desirable > behavior. > >> >>>>>>>> I > >> >>>>>>>> want to have the circle resize along with the zoom level, just > >> >>>>>>>> like > >> >>>>>>>> pins do. > >> >>>>>>>> > >> >>>>>>>> So I have also tried to use a custom image on > MKPinAnnotationView > >> >>>>>>>> and > >> >>>>>>>> on MKAnnotationView, neither of them seems to show my custom > >> >>>>>>>> image. > >> >>>>>>>> The normal pin image shows when using MKPinAnnotationView. I > have > >> >>>>>>>> put > >> >>>>>>>> the pin image in the root of my project and referencing it with > >> >>>>>>>> the > >> >>>>>>>> path "pin.png" (the name of the image is actually pin.png). > >> >>>>>>>> > >> >>>>>>>> So maybe someone here can help me find out what is wrong, or > >> >>>>>>>> provide > >> >>>>>>>> me with some examples on how to do this? I would prefer if I > >> >>>>>>>> could > >> >>>>>>>> use > >> >>>>>>>> MKCircle and just choose the color. But using images could be a > >> >>>>>>>> solution. > >> >>>>>>>> > >> >>>>>>>> -- > >> >>>>>>>> Med Venlig Hilsen / With Best Regards > >> >>>>>>>> Tomasz Cielecki > >> >>>>>>>> http://ostebaronen.dk > >> >>>>>>>> _______________________________________________ > >> >>>>>>>> MonoTouch mailing list > >> >>>>>>>> MonoTouch@lists.ximian.com > >> >>>>>>>> http://lists.ximian.com/mailman/listinfo/monotouch > >> >>>>>>> > >> >>>>>>> > >> >>>>>> > >> >>>>>> > >> >>>>>> > >> >>>>>> -- > >> >>>>>> Med Venlig Hilsen / With Best Regards > >> >>>>>> Tomasz Cielecki > >> >>>>>> http://ostebaronen.dk > >> >>>>> > >> >>>>> > >> >>>> > >> >>>> > >> >>>> > >> >>>> -- > >> >>>> Med Venlig Hilsen / With Best Regards > >> >>>> Tomasz Cielecki > >> >>>> http://ostebaronen.dk > >> >>> > >> >>> > >> >> > >> >> > >> >> > >> >> -- > >> >> Med Venlig Hilsen / With Best Regards > >> >> Tomasz Cielecki > >> >> http://ostebaronen.dk > >> > > >> > >> > >> > >> -- > >> Med Venlig Hilsen / With Best Regards > >> Tomasz Cielecki > >> http://ostebaronen.dk > > > > > > > > -- > Med Venlig Hilsen / With Best Regards > Tomasz Cielecki > http://ostebaronen.dk >
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