I just purchased MonoTouch and MonoAndroid and am attempting to install a MonoTouch app to a real device for the first time.
My Setup is Mac OSX (Lion) 10.7.1, MonoDevelop 2.8 Beta 1(2.7.20), MonoTouch 4.2.1, and XCode 4.2 I went through the tutorial at : http://docs.xamarin.com/ios/getting_started/hello_iphone All attempts to Deploy to a real device results in this error : Installation failed: AMDeviceInstallApplication returned: 0xe8000050 I have tried this on a iPhone 3 at version 4.2.1, iPod 4 at version 5, and iPad 2 at version 5. All 3 result in the same error. Thinking the project may be corrupt, I created a new empty Solution added one line of Console.WriteLine("Hello World"); to it, run it on the Simulator and its fine. But I get the same error when attempting to deploy to real hardware. I am sure I am missing something foolish. Any guidance would be greatly appreciated. Thanks, Walt -- View this message in context: http://monotouch.2284126.n4.nabble.com/Deploy-To-Device-Fails-tp3838371p3838371.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
