I just purchased MonoTouch and MonoAndroid and am attempting to install a
MonoTouch app to a real device for the first time. 

My Setup is Mac OSX (Lion) 10.7.1, MonoDevelop 2.8 Beta 1(2.7.20), MonoTouch
4.2.1, and XCode 4.2 

I went through the tutorial at  :
http://docs.xamarin.com/ios/getting_started/hello_iphone

All attempts to Deploy to a real device results in this error : 

Installation failed: AMDeviceInstallApplication returned: 0xe8000050 

I have tried this on a iPhone 3 at version 4.2.1, iPod 4 at version 5, and
iPad 2 at version 5.  All 3 result in the same error.   

Thinking the project may be corrupt, I created a new empty Solution added
one line of  Console.WriteLine("Hello World"); to it, run it on the
Simulator and its fine.  But I get the same error when attempting to deploy
to real hardware. 


I am sure I am missing something foolish.  Any guidance would be greatly
appreciated. 


Thanks, 

Walt

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