Yes. I should have mentioned that. I have been an iPhone developer (who justs dabbles) for a while and have not had any issues when using XCode.
In fact yesterday I built a small obj-c lib and a simple iPhone app using it just so I have a known starting point to try and map to a native obj-c library in MonoTouch using btouch before I attempt to map the Wahoo Fitness ANT+ library. So I can deploy from XCode fine to the same devices. Is there something special I have to do in MonoDevelop? I have also rebooted all of the phones, rebooted the mac, reinstalled MonoTouch all results in the same error. Not thats its related but a similar deploy to Android devices works as expected and it lives at the same level in the directory structure. Also I do not have any spaces in the path name. Walt -- View this message in context: http://monotouch.2284126.n4.nabble.com/Deploy-To-Device-Fails-tp3838371p3839071.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
