Can somebody try this code on an actual device pleeeeease? Driving me nutty.
Dictionary<int, double> test = new Dictionary<int, double>(); test[0] = 100; test[1] = 200; test[2] = 300; test[3] = 400; Console.Out.WriteLine(test[1]); Put a breakpoint on the Console.Out and evaluate the contents of the dictionary. The values appear to be random, each time you evaluate a value it can be different, or zero. Thanks! Hairy -- View this message in context: http://monotouch.2284126.n4.nabble.com/Strange-issue-with-double-values-in-a-Dictionary-tp4445684p4456011.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list MonoTouch@lists.ximian.com http://lists.ximian.com/mailman/listinfo/monotouch