Same here...

Dimitris Tavlikos
Software Developer
Author of "iOS Development using MonoTouch Cookbook"
Email: [email protected]
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Blog: http://software.tavlikos.com







On 8 Mar 2012, at 11:53 AM, HairyJohn wrote:

Can somebody try this code on an actual device pleeeeease? Driving me nutty.

           Dictionary<int, double> test = new Dictionary<int, double>();
           test[0] = 100;
           test[1] = 200;
           test[2] = 300;
           test[3] = 400;

           Console.Out.WriteLine(test[1]);

Put a breakpoint on the Console.Out and evaluate the contents of the
dictionary. The values appear to be random, each time you evaluate a value
it can be different, or zero.

Thanks!
Hairy

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