Hi,

Just wondered if there were any techniques or methods that are known to bloat 
executables? I'm concerned that my application is becoming too large to debug, 
and we're not finished yet. It has about 80 view controllers, plus data 
sources. Unfortunately they are for the most part 80 distinct view controllers, 
so I could only trim it to 70 to 75 at best. I've made use of inheritance as 
best I can to reduce repeated blocks of code, but wondered if there were any 
other paths I could follow to reduce the beast? Currently the Unix Executable 
file compiled in debug mode is 30MB, and I fear it's only going to get bigger 
and cause more debugging problems on the physical device (which I need for the 
Linea Pro sleeve).

Dino
_______________________________________________
MonoTouch mailing list
[email protected]
http://lists.ximian.com/mailman/listinfo/monotouch

Reply via email to