Hi, Just wondered if there were any techniques or methods that are known to bloat executables? I'm concerned that my application is becoming too large to debug, and we're not finished yet. It has about 80 view controllers, plus data sources. Unfortunately they are for the most part 80 distinct view controllers, so I could only trim it to 70 to 75 at best. I've made use of inheritance as best I can to reduce repeated blocks of code, but wondered if there were any other paths I could follow to reduce the beast? Currently the Unix Executable file compiled in debug mode is 30MB, and I fear it's only going to get bigger and cause more debugging problems on the physical device (which I need for the Linea Pro sleeve).
Dino
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