Do you have the source to the Linea Pro library? Even if you don't
call it, there may be initialization code which is static, and called
before otehr things come up.

That said, Eduardo Scoz (@escoz) was using that for something a while
back, and it was working fine....

On Thu, May 31, 2012 at 2:16 PM, Dean Cleaver
<[email protected]> wrote:
> No - I don't. Typically, if I had something like that I would do this though:
>
> private static UIImage foo;
> public static UIImage Foo
> {
>    get
>    {
>        If (foo == null)
>            foo = UIImage.FromBundle("images/foo.png");
>
>        return foo;
>    }
> }
>
> I've looked through Main and AppDelegate etc trying to see if there was 
> anything that could cause delays, but can't find anything.
>
> The Objective-C thing I am loading is for the Linea Pro - but that doesn't 
> get called until well into the startup process.
>
> -----Original Message-----
> From: Nic Wise [mailto:[email protected]]
> Sent: Thursday, May 31, 2012 4:08
> To: Dean Cleaver
> Cc: Rolf Bjarne Kvinge; [email protected]
> Subject: Re: [MonoTouch] Executable size
>
> out of curiosity, do you have a load of static images being loaded? I suspect 
> they will get done before the Main loads....
>
> eg:
>
> public static UIImage foo = UIImage.FromBundle("images/foo.png");
>
> might be taking up a bit of time. Clearly whatever it is can be done in 
> parallel, because the single CPU core speed of the 4 vrs 4S is not hugely 
> different, - just that the 4S has _two_ of them.
>
> Whats the obj-c thing you are loading? maybe it's spinning up threads?
> Does the console in xcode organiser show anything?
>
> On Wed, May 30, 2012 at 11:29 PM, Dean Cleaver 
> <[email protected]> wrote:
>> Shipping the app is a bit tricky - it's made up of 5 projects in a solution. 
>> And I am not sure the boss would be too happy about shipping the source code.
>>
>> Do you have anything less powerful than a New iPad? This is on an iPhone 4 
>> which is no slouch, but hardly has the speed of an iPad3. I have to use an 
>> iPhone 4 because of the Linea Pro. I can try to do a screen capture of the 
>> application output screen, but I experience significant delays between the 
>> splash screen showing up and the app executable even being called - 12 
>> seconds is the lowest I have ever seen between 
>> "KleverLogicFlashValetiPhoneValet[874:1903] MonoTouch: Processing: 'start 
>> profiler: no'" and my debug output from the first line of my "Main" 
>> procedure.
>>
>> Any ideas what else could affect the time between those to actions? I am 
>> referencing an external Objective-C library - does that make a difference? 
>> It's not small - 2.7MB on its own.
>>
>> Dino
>>
>> -----Original Message-----
>> From: Rolf Bjarne Kvinge [mailto:[email protected]]
>> Sent: Wednesday, May 30, 2012 17:15
>> To: Dean Cleaver
>> Cc: Nic Wise; [email protected]
>> Subject: Re: [MonoTouch] Executable size
>>
>> Hi,
>>
>> On Thu, May 31, 2012 at 12:01 AM, Dean Cleaver 
>> <[email protected]> wrote:
>>> Rolf,
>>>
>>> I don't know for a fact that it won't load, but everything I have seen 
>>> recently points to that. For example, in the other issue I posted I sent 
>>> the application output. Sometimes that will not even get to my "Main" 
>>> function before the iPhone kills the process. I've seen it report only one 
>>> single loaded assembly before the iPhone killed it. So it seems to me the 
>>> issue is in loading the assemblies quickly.
>>>
>>> Reducing the number of assemblies has improved it. Am just concerned that 
>>> if the assembly gets bigger and takes longer to load, that I'm back in the 
>>> same boat.
>>
>> I just tried adding a reference to every single assembly MonoTouch ships, 
>> and then disable linking. The app turned out to be 107MB, and the app 
>> started in a couple of seconds on my machine/device (iPad3), so it is not as 
>> obvious as it looks at first sight.
>>
>> Would it be possible to get access to your app so I could try it out?
>>
>> Rolf
>>
>>>
>>> Dino
>>>
>>> -----Original Message-----
>>> From: Rolf Bjarne Kvinge [mailto:[email protected]]
>>> Sent: Wednesday, May 30, 2012 16:54
>>> To: Dean Cleaver
>>> Cc: Nic Wise; [email protected]
>>> Subject: Re: [MonoTouch] Executable size
>>>
>>> Hi,
>>>
>>> On Wed, May 30, 2012 at 10:40 PM, Dean Cleaver 
>>> <[email protected]> wrote:
>>>> Can't use LLVM in debug mode, but not using it in production either - the 
>>>> "experimental" moniker scares me a little.
>>>
>>> It's not experimental anymore. I removed the "experimental" part of the 
>>> description some time ago, but I just realized the tooltip still has it.
>>>
>>>>
>>>> This is targeting only ARM7. ARM6+ARM7 in debug creates a 60.4MB 
>>>> executable.
>>>>
>>>> Release build is 9.6MB for the same configuration. Using LLVM that cuts to 
>>>> 8.9MB, but it's really Debug I am worried about as if it gets too much 
>>>> bigger, it will fail to load and thus I won't be able to debug it.
>>>
>>> Do you know for a fact that it will fail to load? (I'm not counting
>>> the other issue you've reported where it fails to startup in time,
>>> since that's a bug we can/should/will fix)
>>>
>>> I'm pretty sure I've seen apps >100MB (but it might have been the
>>> entire .app directory though)
>>>
>>> Rolf
>>>>
>>>> And yes - it's just the Unix file, not the entire app.
>>>>
>>>> And I'll keep the virtual beer in mind - thanx ;)
>>>>
>>>> -----Original Message-----
>>>> From: Nic Wise [mailto:[email protected]]
>>>> Sent: Wednesday, May 30, 2012 15:22
>>>> To: Dean Cleaver
>>>> Cc: [email protected]
>>>> Subject: Re: [MonoTouch] Executable size
>>>>
>>>> Are you using LLVM?
>>>>
>>>> Can you make it only target Armv7 (not 6+7) and possibly only thumb?
>>>>
>>>> How big is a release build? vrs a debug build?
>>>>
>>>> Is the 30meg the unix exe (ie, inside the .app, there is a file...) or are 
>>>> you talking about the .app?
>>>>
>>>> outside of that, I think you need to buy Sebastian a virtual beer or
>>>> 2
>>>> :) He being Mr Linker and all...
>>>>
>>>>
>>>>
>>>> On Wed, May 30, 2012 at 5:36 PM, Dean Cleaver 
>>>> <[email protected]> wrote:
>>>>> Hi,
>>>>>
>>>>>
>>>>>
>>>>> Just wondered if there were any techniques or methods that are
>>>>> known to bloat executables? I'm concerned that my application is
>>>>> becoming too large to debug, and we're not finished yet. It has
>>>>> about 80 view controllers, plus data sources. Unfortunately they
>>>>> are for the most part 80 distinct view controllers, so I could only
>>>>> trim it to 70 to
>>>>> 75 at best. I've made use of inheritance as best I can to reduce
>>>>> repeated blocks of code, but wondered if there were any other paths
>>>>> I could follow to reduce the beast? Currently the Unix Executable
>>>>> file compiled in debug mode is 30MB, and I fear it's only going to
>>>>> get bigger and cause more debugging problems on the physical device 
>>>>> (which I need for the Linea Pro sleeve).
>>>>>
>>>>>
>>>>>
>>>>> Dino
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> MonoTouch mailing list
>>>>> [email protected]
>>>>> http://lists.ximian.com/mailman/listinfo/monotouch
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Nic Wise
>>>> t.  +44 7788 592 806 | @fastchicken |
>>>> http://www.linkedin.com/in/nicwise
>>>> b. http://www.fastchicken.co.nz/
>>>>
>>>> Earnest: Self-employed? Track your business expenses and income.
>>>> http://earnestapp.com
>>>> Nearest Bus: find when the next bus is coming to your stop. 
>>>> http://goo.gl/Vcz1p mobileAgent (for FreeAgent): get your accounts in your 
>>>> pocket.
>>>> http://goo.gl/IuBU
>>>> Trip Wallet: Keep track of your budget on the go:
>>>> http://goo.gl/ePhKa London Bike App: Find the nearest Boris Bike, and get 
>>>> riding!
>>>> http://goo.gl/Icp2 _______________________________________________
>>>> MonoTouch mailing list
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>> _______________________________________________
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>
>
>
> --
> Nic Wise
> t.  +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise
> b. http://www.fastchicken.co.nz/
>
> Earnest: Self-employed? Track your business expenses and income.
> http://earnestapp.com
> Nearest Bus: find when the next bus is coming to your stop. 
> http://goo.gl/Vcz1p mobileAgent (for FreeAgent): get your accounts in your 
> pocket.
> http://goo.gl/IuBU
> Trip Wallet: Keep track of your budget on the go: http://goo.gl/ePhKa London 
> Bike App: Find the nearest Boris Bike, and get riding! http://goo.gl/Icp2



-- 
Nic Wise
t.  +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise
b. http://www.fastchicken.co.nz/

Earnest: Self-employed? Track your business expenses and income.
http://earnestapp.com
Nearest Bus: find when the next bus is coming to your stop. http://goo.gl/Vcz1p
mobileAgent (for FreeAgent): get your accounts in your pocket.
http://goo.gl/IuBU
Trip Wallet: Keep track of your budget on the go: http://goo.gl/ePhKa
London Bike App: Find the nearest Boris Bike, and get riding! http://goo.gl/Icp2
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