Hi,

I'm working on an iPhone app which uses an OpenGLViewController with
an iPhoneOSGameView as the view. The problem I'm having is I create another
UIViewController and display it using PresentModalViewController. When the
modal view controller is dismissed the original OpenGL view controller just
displays a black screen.

I've tried calling DestroyFrameBuffer and CreateFrameBuffer when the
OpenGLViewController ViewWillAppear method is called but it still just
displays a black screen.

The OnRenderFrame method is definitely still being called.

Can anyone point me in the right direction to fix this?

Cheers

Stoo
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