Hi, I'm working on an iPhone app which uses an OpenGLViewController with an iPhoneOSGameView as the view. The problem I'm having is I create another UIViewController and display it using PresentModalViewController. When the modal view controller is dismissed the original OpenGL view controller just displays a black screen.
I've tried calling DestroyFrameBuffer and CreateFrameBuffer when the OpenGLViewController ViewWillAppear method is called but it still just displays a black screen. The OnRenderFrame method is definitely still being called. Can anyone point me in the right direction to fix this? Cheers Stoo
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