> From what I have read so far, it seems that we must obtain the following > hardware: > 1. the iPad ($500) > 2. a Mac (Mini-Mac) will suffice ($700) > 3. MonoTouch seat license ($400) >
Must? No. They do help tho. You will need a device (iPad) before you deploy to the store - the simulator isn't enough for proper testing. But you can just get the mac, and xcode (from the Mac AppStore) and the trial of monotouch and you can use the simulator. > 1. Which websites or informational resources helped you the most, to learn > MonoTouch? MonoTouch itself is fairly easy given your background. You will need to learn SOME obj-c, as all of Apple's examples are in that. Just enough to work out what you are looking it. I'd recommend Aaron Hilligas' books: http://www.amazon.com/iOS-Programming-Ranch-Edition-Guides/dp/0321821521/ref=dp_ob_title_bk You will have to mentially map some of it to C#, but it's a good place to start to get an idea of the platform. Failing that: http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Dstripbooks&field-keywords=monotouch All of these are good, tho check the author's sites for updated samples, as things move very quickly, so some of it might mention xcode 3, which is quite different to xcode 4. If you want to do cross platform, Greg's book (on that list) is really good for iOS + Android + WP7 comparison. > 2. Is there additional hardware I need besides what is listed above? Nope. Mac (any) + a device is all you need. > 3. Are there any consultants you know of which might be contracted for a > short period of time to help jump start our project? You would need to ask around here, so I'll let others chime in. Also maybe ping support@xamarin, they may have some ideas. There is also training available, eg http://www.pluralsight-training.net/microsoft/Courses/TableOfContents/mono-touch > 4. Anything other tips you think might be helpful. CocoaTouch is quite different to .NET in terms of design, so try not to assume too much. In general, there is a good chance Apple have thought about anything UI-ish that you want to do (atleast initially). Look for something in the docs, rather than just trying to recreate things. Design for touch. If you were not doing touch before (looks like you were tho), rethink your app design. Tapworthy from Josh Clark (book) is good, and not iOS/MonoTouch etc specific. Or ask here, or chat.xamarin.com, or StackOverflow -- Nic Wise t. +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise b. http://www.fastchicken.co.nz/ mobileAgent (for FreeAgent): get your accounts in your pocket. http://goo.gl/IuBU Trip Wallet: Keep track of your budget on the go: http://goo.gl/ePhKa Earnest: Self-employed? Track your business expenses and income. http://earnestapp.com Nearest Bus: find when the next bus is coming to your stop. http://goo.gl/Vcz1p London Bike App: Find the nearest Boris Bike, and get riding! http://goo.gl/Icp2 _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
