Hi Everyone- I'm working with Chain. I want to chain multiple functions together, some of which may work with Fx, dealing with multiple animations. When methods from a different class is called which has a delay of it's own, independent of the Chain (as shown in the Fx demos), it's not clear to me how to keep the next .callChain() from executing until the class method currently executing a delay/animation/etc.. has finished. Please see a very simple example of what has me confused below:
http://jsfiddle.net/deefour/DuXLv/ I want the output to console to be A B C D not A B D C I am hoping someone can modify my example to properly delay. To describe conceptually what I'm trying to do, it would be the same as me defining all of the Fx transitions in the chaining demo below within independent functions - those functions queued in a Chain - and each function within the chain containing a .callChain() for that same Chain instance - all while maintaining the same animation order instead of each .callChain() call being triggered as soon as each Fx transition has begun. http://jsfiddle.net/api/post/mootools/1.3/dependencies/more,art/ Looking forward to your reply.
