> [Krimel]
> I think the levels in the MoQ are a mess and Andy nailed them correctly
> earlier today with a comment something like we create levels on the fly. I
> have used that terminology several times in the past. Pirsig's claims that
> "level" are discrete and that they have conflict are just obviously false.
> Like all systems of levels they may have heuristic value, they kind of work
> as rules of thumb but they all break down when you try to put too much
> weight on them. Ten years of haggling ought to convince anyone that Pirsig's
> levels are particularly brittle in this respect.
[Dave]
Again an "independent" Ditto.

Dave


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