[Dan] Yes... but the question was: How would the MOQ differentiate the artwork from the experience of creating it?
[Arlo] Isn't this "subject-object thinking" to even ask such a question? [Dan] The MOQ was introduced in LILA, not ZMM. [Arlo] Was it? Gee... [Dan] I don't see where you've addressed the question other than in a subject-object way of thinking that the MOQ subsumes. [Arlo] Really, and to think I imagined the question itself as "subject-object thinking" and my short answer a reminder that such a division was answered in ZMM. By the way, I think labeling the labor as "dynamic" and the product as "static" is simply to replace one dualism with another, and in this case furthers the unnecessary distinction between "experience" and "object". In my little opinion, "art" subsumes (to borrow your word) the division between between "creation" and "artifact". That said, art IS experience, an experience that for the "creator" and "viewer" includes BOTH the "object" and their respective activity. As I said once before, "art experience" is a generative, participatory process, deeply contextualized by not only the immediate surround, but the personal and cultural histories of those involved... and as such is not relegated to some remote "object" (any more than it is the whimsical individual fantasy of an isolated "subject"). But I obviously don't have the answers you are looking for, if you want labels for differentiating "art creation" from "art object" you'll have to talk to someone else, guess I'm too caught up in "subject-object thinking" to see these as separate things. Good luck. moq_discuss mailing list Listinfo, Unsubscribing etc. http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org Archives: http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ http://moq.org.uk/pipermail/moq_discuss_archive/
