Hi,

On 4 August 2012 06:02, Martin Schreiber <[email protected]> wrote:
> What would be really interesting is to see how an SDL-driven OpenGL
> application performs compared to SFML. That would be a meaningful test, for
> two reasons: it compares similar technologies and it benchmarks against SDL
> the way SDL is almost always used.


I have a few commercial Linux games based on SDL. They all use
hardware acceleration - thus OpenGL under Linux. Performance is
absolutely great. Also go to YouTube and do a few SDL searches. There
are lots and lots of SDL+OpenGL backend examples that show perfectly
smooth graphics.

That SFML developer simply rigged the "benchmark tests" to promote the
SFML library - that's quite normal behaviour. SDL has been a round for
ages, has a strong developer following, and has lots of commercial
interests. SDL is even dead simple to use from Object Pascal - I use
it for cross-platform sound playback in some of our apps.

-- 
Regards,
  - Graeme -


_______________________________________________
fpGUI - a cross-platform Free Pascal GUI toolkit
http://fpgui.sourceforge.net

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