>   In the last Jau and Brasilia meetings, Ademir Carchano  shows  a
>   litle toy. He got a Master System 3D glasses.  Do  you  remember
>   the 8bit SEGA's console has a LCD glasses  for  3D  games.  This
>   glasses works with a single work. The LCD in this glasses blocks
>   the vision of a determined eye. The he (Ademir Carchano) made  a
>   single soldering in the VDP and did a connector of this  glasses
>   in MSX.
> 
>   You'll quest: Why? Simple! For view 3D pictures in MSX.  I  said
>   that it is a toy! The software is simple and look like it:
> 
>   10 SCREEN 8,,,,3

This line must be wrong... It should be :
    10 SCREEN 8,,,,,2

>   20 SET PAGE 0,0:BLOAD "LEFTEYE.SC8",S
>   30 SET PAGE 1,1:BLOAD "RIGHTEYE.SC8",S
>   40 GOTO 40
> 
>   Using a sync information from VDP the glasses  blocks  the  eyes 
>   creating different views for each eye, simulling a 3D vision. He
>   promisses distribute this schem for every one. And it is can  be
>   used to do a great 3D game for MSX, not?

Probabbly that would be too slow. MSX VDP is relly slow and it
usually needs all availabble time for even makeing a good 2D game.
3D game would need doubble time.

>   And backing to lightpens. Some top-level MSX models had it  from
>   factory. Like the Wavy 11 (MSX1), Wavy 10mkII (MSX1)  and  MPC27
>   (MSX2) both from SANYO. Talking Sanyo, anybody know the MPC-X???

Well, then I was wrong. Is there any ready software for light pen?
Anyway I'm going to write a Graphic tablet emulator for it, so that it can
be used atleast in BASIC or Philips Video Graphics.

                            ,_____.
                    _=_=_=_=!_MSX_!=_=_=_=_=_=_=_=_,
                   ! A1ST ~--- - I  ( o o o o o o )i
                  /--------------------------------`,
                 / .::::::::::::::::::::::;::;  ::::.,
                / :::.:.:.:::____________:::::!.  -=- `,
                ~======================================
                       NYYRIKKI : [EMAIL PROTECTED]



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