> In the last Jau and Brasilia meetings, Ademir Carchano shows a
> litle toy. He got a Master System 3D glasses. Do you remember
> the 8bit SEGA's console has a LCD glasses for 3D games. This
> glasses works with a single work. The LCD in this glasses blocks
> the vision of a determined eye. The he (Ademir Carchano) made a
> single soldering in the VDP and did a connector of this glasses
> in MSX.
>
> You'll quest: Why? Simple! For view 3D pictures in MSX. I said
> that it is a toy! The software is simple and look like it:
>
> 10 SCREEN 8,,,,3
This line must be wrong... It should be :
10 SCREEN 8,,,,,2
> 20 SET PAGE 0,0:BLOAD "LEFTEYE.SC8",S
> 30 SET PAGE 1,1:BLOAD "RIGHTEYE.SC8",S
> 40 GOTO 40
>
> Using a sync information from VDP the glasses blocks the eyes
> creating different views for each eye, simulling a 3D vision. He
> promisses distribute this schem for every one. And it is can be
> used to do a great 3D game for MSX, not?
Probabbly that would be too slow. MSX VDP is relly slow and it
usually needs all availabble time for even makeing a good 2D game.
3D game would need doubble time.
> And backing to lightpens. Some top-level MSX models had it from
> factory. Like the Wavy 11 (MSX1), Wavy 10mkII (MSX1) and MPC27
> (MSX2) both from SANYO. Talking Sanyo, anybody know the MPC-X???
Well, then I was wrong. Is there any ready software for light pen?
Anyway I'm going to write a Graphic tablet emulator for it, so that it can
be used atleast in BASIC or Philips Video Graphics.
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