On Sun, 20 Sep 1998, Leonard Silva de Oliveira wrote:

> NYYRIKKI wrote:
> 
> > >   Using a sync information from VDP the glasses  blocks  the  eyes
> > >   creating different views for each eye, simulling a 3D vision. He
> > >   promisses distribute this schem for every one. And it is can  be
> > >   used to do a great 3D game for MSX, not?
> > 
> > Probabbly that would be too slow. MSX VDP is relly slow and it
> > usually needs all availabble time for even makeing a good 2D game.
> > 3D game would need doubble time.
> 
>   No .. It�s simply hard wired to the VDP using the sinc signals wich 
> normally would be used uth a genlock circuit. The hardware simply reacts
> to the page switch and VDP does it automatically , since you�re on the 
> interlaced mode ....  

I didn't mean, that displaying a picture takes any time, but if you wish
to make a game, you have to generate two a bit different pictures, and
that takes plenty of time.

Hmm... I just had a weird idea ! How about using two MSXs? One should have
Genlocker and 3D Master system glasses and other MSX should be connected
to other MSX's Video in. Then they would be connected to each others by
using JoyCOM (or JoyNET ?) and one MSX could generate picture only for
one eye !
 
                            ,_____.
                    _=_=_=_=!_MSX_!=_=_=_=_=_=_=_=_,
                   ! A1ST ~--- - I  ( o o o o o o )i
                  /--------------------------------`,
                 / .::::::::::::::::::::::;::;  ::::.,
                / :::.:.:.:::____________:::::!.  -=- `,
                ~======================================
                       NYYRIKKI : [EMAIL PROTECTED]



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