> Is there a way of clever programming that won't make things even
> slower on 3.5MHz? If so, please write about it!

The current driver can be optimized A LOT. If one does that it would 
be logical to use 7MHz timing, and in that case you're right about 
some wasted cycles if played @ 3.58MHz. After driver optimization 
these losses will not be very signifcant, IMHO.

Another approach is detecting R800/3.58/7.14 and let the driver use 
different I/O routines for them. This would give the most effective 
result but would not be entirely safe since 7MHz can be switched 
on during play...

> I think it is the opposite: no software and because of that few
> users. I know that a lot of developers have GFX9000. Most of them
> (including me) had great plans for games and utils, but very few
> results until now. Fortunately MoonSound is supported very well.

I have seen various demo'ish try-outs by some programmers and they 
look extremely promising... I hope someone will keep coding for the 
GFX9000 and release some stuff.

Tristan 

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