] I gave the above ideas, and I know of implementations of Conway's 
] Live game for MSX (one called 'bosbrand', by the MCCM, and another 
] one written by myself once). But are there more versions of this Live 
] simulation, or other simulations like it, written for MSX?
I implemented conways live once. And distributed it via the dragon disk from 
msx engine. It was rather fast, something like 10 generations per second on 
screen 0 in 80 column mode. Now that I think of it again, I could as well 
upload it to funet. I think I will do that somewhere next week.


Kind regards,
Alex Wulms 
-- 
Alex Wulms/XelaSoft - MSX of anders NIX - Linux 4 ever
See my homepage for info on the  *** XSA *** format
http://www.inter.nl.net/users/A.P.Wulms



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